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Vile Rebirth (Magic 2013)

Vile Rebirth

Magic 2013 — Common

Instant

Vile Rebirth is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Vile Rebirth (Magic 2013)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

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Rating:

7.49/10

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Cards like Vile Rebirth in Standard format:

Shamble Back

Shamble Back

Sorcery

Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. You gain 2 life.

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Death Wind

Death Wind

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Target creature gets -X/-X until end of turn.

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Borrowed Malevolence

Borrowed Malevolence

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Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +1/+1 until end of turn.

Target creature gets -1/-1 until end of turn.

7 /10
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Otherworldly Outburst

Otherworldly Outburst

Instant

Target creature gets +1/+0 until end of turn. When that creature dies this turn, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

7.6 /10
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Strength of Arms

Strength of Arms

Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield.

6.5 /10
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Essence Flux

Essence Flux

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

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Gravepurge

Gravepurge

Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

6 /10
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Cruel Revival

Cruel Revival

Instant

Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.

6.9 /10
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Grave Birthing

Grave Birthing

Instant

Devoid (This card has no color.)

Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Draw a card.

5.8 /10
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Corpse Churn

Corpse Churn

Instant

Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

7.3 /10
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Warping Wail

Warping Wail

Instant

( represents colorless mana.)

Choose one

Exile target creature with power or toughness 1 or less.

Counter target sorcery spell.

Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

8.5 /10
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Confront the Unknown

Confront the Unknown

Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

5.6 /10
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Dark Salvation

Dark Salvation

Sorcery

Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

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To the Slaughter

To the Slaughter

Instant

Target player sacrifices a creature or planeswalker.

Delirium If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.

6.4 /10
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Invasive Surgery

Invasive Surgery

Instant

Counter target sorcery spell.

Delirium If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles his or her library.

6.8 /10
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Galvanic Bombardment

Galvanic Bombardment

Instant

Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.

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Reclaim

Reclaim

Instant

Put target card from your graveyard on top of your library.

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Throttle

Throttle

Instant

Target creature gets -4/-4 until end of turn.

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Borrowed Hostility

Borrowed Hostility

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +3/+0 until end of turn.

Target creature gains first strike until end of turn.

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Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

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