Void Stalker
Magic 2013 — rare
Creature — Elemental
Sets Void Stalker has been printed in:
Magic 2013 — rare
Creature — Elemental
Sets Void Stalker has been printed in:
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Buy now! ▶Creature — Merfolk Wizard (1/3)
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature — Merfolk (2/2)
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature — Bird (2/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Welkin Tern can block only creatures with flying.
Creature — Wall (0/2)
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
Creature — Human Wizard (1/1)
: Target creature attacks this turn if able.
: Target creature blocks this turn if able.
Creature — Sphinx (5/6)
Flying
When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Creature — Human Knight (2/1)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Human Knight (2/1)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Leviathan (8/8)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can't attack.
Creature — Cat Cleric (2/2)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Human Wizard (1/2)
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Creature — Bird Wizard (2/1)
Flying
Arctic Aven gets +1/+1 as long as you control a Plains.
: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
Creature — Bird Soldier (1/1)
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Vampire (1/1)
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
Creature — Shapeshifter (0/0)
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
Creature — Lizard (2/1)
Crimson Muckwader gets +1/+1 as long as you control a Swamp.
: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Spider (1/2)
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Serpent (5/5)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
Creature — Illusion (1/1)
Flying
Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Creature — Dryad (1/1)
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
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