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Worldfire (Magic 2013)

Worldfire

Magic 2013 — Mythic

Sorcery

Worldfire is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander

Worldfire (Magic 2013)
Price: PaperMTGO

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$1.40

$0.50 $1.40 $5.78
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Rating:

7.55/10

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Cards like Worldfire in Standard format:

Volcanic Vision

Volcanic Vision

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.

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Providence

Providence

Sorcery

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.

Your life total becomes 26.

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Nahiri s Wrath

Nahiri's Wrath

Sorcery

As an additional cost to cast Nahiri's Wrath, discard X cards.

Nahiri's Wrath deals damage equal to the total converted mana cost of the discarded cards to each of up to X target creatures and/or planeswalkers.

8.4 /10
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Collective Defiance

Collective Defiance

Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Target player discards all the cards in his or her hand, then draws that many cards.

Collective Defiance deals 4 damage to target creature.

Collective Defiance deals 3 damage to target opponent.

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Burn from Within

Burn from Within

Sorcery

Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

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Madcap Experiment

Madcap Experiment

Sorcery

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

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Shreds of Sanity

Shreds of Sanity

Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

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Nissa s Revelation

Nissa's Revelation

Sorcery

Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.

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Roiling Waters

Roiling Waters

Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

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Boiling Earth

Boiling Earth

Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

5.8 /10
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Behold the Beyond

Behold the Beyond

Sorcery

Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.

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Cathartic Reunion

Cathartic Reunion

Sorcery

As an additional cost to cast Cathartic Reunion, discard two cards.

Draw three cards.

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Press into Service

Press into Service

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

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Tormenting Voice

Tormenting Voice

Sorcery

As an additional cost to cast Tormenting Voice, discard a card.

Draw two cards.

5 /10
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Radiant Flames

Radiant Flames

Sorcery

Converge Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.

6.5 /10
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Reduce to Ashes

Reduce to Ashes

Sorcery

Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.

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Alchemist s Greeting

Alchemist's Greeting

Sorcery

Alchemist's Greeting deals 4 damage to target creature.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Furious Reprisal

Furious Reprisal

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Furious Reprisal deals 2 damage to each of two target creatures and/or players.

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Incendiary Flow

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Incendiary Flow deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

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Structural Distortion

Structural Distortion

Sorcery

Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.

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