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Awaken the Ancient (Magic 2014 Core Set)

Awaken the Ancient

Magic 2014 Core Set — Rare

Enchantment Aura

Awaken the Ancient is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Awaken the Ancient (Magic 2014 Core Set)
Price: PaperMTGO

TCGPlayer avg. price:

$0.42

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Rating:

7.17/10

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Cards like Awaken the Ancient in Standard format:

Gremlin Infestation

Gremlin Infestation

Enchantment Aura

Enchant artifact

At the beginning of your end step, Gremlin Infestation deals 2 damage to enchanted artifact's controller.

When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token.

4.9 /10
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Siege Modification

Siege Modification

Enchantment Aura

Enchant creature or Vehicle

As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.

Enchanted creature gets +3/+0 and has first strike.

4.8 /10
$0.22
Trove of Temptation

Trove of Temptation

Enchantment

Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.

At the beginning of your end step, create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

5 /10
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Imminent Doom

Imminent Doom

Enchantment

Imminent Doom enters the battlefield with a doom counter on it.

Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom.

5.6 /10
$0.35
Hazoret s Favor

Hazoret's Favor

Enchantment

At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.

5.8 /10
--
Trial of Zeal

Trial of Zeal

Enchantment

When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player.

When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.

2.2 /10
$0.20
Blood Sun

Blood Sun

Enchantment

When Blood Sun enters the battlefield, draw a card.

All lands lose all abilities except mana abilities.

9.2 /10
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Vance s Blasting Cannons

Vance's Blasting Cannons

Legendary Enchantment

At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.

Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.

5 /10
--
Pia s Revolution

Pia's Revolution

Enchantment

Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to him or her.

7.2 /10
--
Storm the Vault

Storm the Vault

Legendary Enchantment

Whenever one or more creatures you control deal combat damage to a player, create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.

7.6 /10
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See Red

See Red

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has first strike.

At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red.

6.2 /10
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Tezzeret s Touch

Tezzeret's Touch

Enchantment Aura

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

When enchanted artifact is put into a graveyard, return that card to its owner's hand.

5.6 /10
--
Cartouche of Zeal

Cartouche of Zeal

Enchantment Aura Cartouche

Enchant creature you control

When Cartouche of Zeal enters the battlefield, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste.

0 /10
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Squire s Devotion

Squire's Devotion

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1 and has lifelink.

When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

5.2 /10
--
Swashbuckling

Swashbuckling

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

5 /10
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New Horizons

New Horizons

Enchantment Aura

Enchant land

When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted land has ": Add two mana of any one color to your mana pool."

5 /10
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Malfunction

Malfunction

Enchantment Aura

Enchant artifact or creature

When Malfunction enters the battlefield, tap enchanted permanent.

Enchanted permanent doesn't untap during its controller's untap step.

0.2 /10
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Mechanized Production

Mechanized Production

Enchantment Aura

Enchant artifact you control

At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

9.1 /10
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Waterknot

Waterknot

Enchantment Aura

Enchant creature

When Waterknot enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

5.7 /10
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Mark of the Vampire

Mark of the Vampire

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

5 /10
$0.14

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