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Howl of the Night Pack (Magic 2014 Core Set)

Howl of the Night Pack

Magic 2014 Core Set — Uncommon

Sorcery

Howl of the Night Pack is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Howl of the Night Pack (Magic 2014 Core Set)
Price: PaperMTGO

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$0.18

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Rating:

6.14/10

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Cards like Howl of the Night Pack in Standard format:

Rise from the Tides

Rise from the Tides

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Put a 2/2 black Zombie creature token onto the battlefield tapped for each instant and sorcery card in your graveyard.

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Nissa s Renewal

Nissa's Renewal

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Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.

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Nissa s Revelation

Nissa's Revelation

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Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.

5.8 /10
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Crush of Tentacles

Crush of Tentacles

Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield.

7.8 /10
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Seasons Past

Seasons Past

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Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.

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Descend upon the Sinful

Descend upon the Sinful

Sorcery

Exile all creatures.

Delirium Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard.

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Eldritch Evolution

Eldritch Evolution

Sorcery

As an additional cost to cast Eldritch Evolution, sacrifice a creature.

Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.

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Nissa s Pilgrimage

Nissa's Pilgrimage

Sorcery

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.

Spell mastery If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

6.3 /10
--
Dubious Challenge

Dubious Challenge

Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.

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Devils  Playground

Devils' Playground

Sorcery

Put four 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player."

5.2 /10
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Unified Front

Unified Front

Sorcery

Converge Put a 1/1 white Kor Ally creature token onto the battlefield for each color of mana spent to cast Unified Front.

5.9 /10
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Part the Waterveil

Part the Waterveil

Sorcery

Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6 (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

9.1 /10
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Explosive Vegetation

Explosive Vegetation

Sorcery

Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

5 /10
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Root Out

Root Out

Sorcery

Destroy target artifact or enchantment.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.5 /10
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Earthen Arms

Earthen Arms

Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

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Verdant Crescendo

Verdant Crescendo

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Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.

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Hunt the Weak

Hunt the Weak

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Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

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Saheeli s Artistry

Saheeli's Artistry

Sorcery

Choose one or both

Create a token that's a copy of target artifact.

Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

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Nature s Way

Nature's Way

Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

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Traverse the Ulvenwald

Traverse the Ulvenwald

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Delirium If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library.

7.6 /10
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