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Hunt the Weak (Magic 2014 Core Set)

Hunt the Weak

Magic 2014 Core Set — Common

Sorcery

Hunt the Weak is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Hunt the Weak (Magic 2014 Core Set)
Price: PaperMTGO

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Cards like Hunt the Weak in Standard format:

Savage Stomp

Savage Stomp

Sorcery

Savage Stomp costs less to cast if it targets a Dinosaur you control.

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

5 /10
$0.23
Dubious Challenge

Dubious Challenge

Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.

5.8 /10
$0.31
Harvest Season

Harvest Season

Sorcery

Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle your library.

8.1 /10
$0.49
Monstrous Onslaught

Monstrous Onslaught

Sorcery

Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught.

4.5 /10
$0.20
Hour of Promise

Hour of Promise

Sorcery

Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.

7.3 /10
$1.25
Prey Upon

Prey Upon

Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

0.3 /10
$0.14
Overcome

Overcome

Sorcery

Creatures you control get +2/+2 and gain trample until end of turn.

6.7 /10
$0.23
Emergent Growth

Emergent Growth

Sorcery

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

5 /10
$0.20
Beneath the Sands

Beneath the Sands

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Cycling (, Discard this card: Draw a card.)

6.6 /10
$0.14
Nissa s Encouragement

Nissa's Encouragement

Sorcery

Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library.

5.1 /10
--
Benefaction of Rhonas

Benefaction of Rhonas

Sorcery

Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.

0.1 /10
$0.15
Mouth    Feed
//

Mouth // Feed

Sorcery // Sorcery

Create a 3/3 green Hippo creature token.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw a card for each creature you control with power 3 or greater.

5.6 /10
$0.31
Creeping Mold

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

4.6 /10
$0.17
Nature s Way

Nature's Way

Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

3.5 /10
--
Enter the Unknown

Enter the Unknown

Sorcery

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

You may play an additional land this turn.

8.7 /10
$0.25
Nissa s Defeat

Nissa's Defeat

Sorcery

Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.

5.2 /10
--
Verdant Crescendo

Verdant Crescendo

Sorcery

Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.

7.4 /10
$0.36
Inspiring Roar

Inspiring Roar

Sorcery

Put a +1/+1 counter on each creature you control.

0.3 /10
$0.13
Struggle    Survive
//

Struggle // Survive

Instant // Sorcery

Struggle deals damage to target creature equal to the number of lands you control.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her graveyard into his or her library.

4.8 /10
$0.23
Shrewd Negotiation

Shrewd Negotiation

Sorcery

Exchange control of target artifact you control and target artifact or creature you don't control.

2.6 /10
$0.18

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