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Lifebane Zombie (Magic 2014 Core Set)

Lifebane Zombie

Magic 2014 Core Set — Rare

Creature Zombie Warrior

Lifebane Zombie is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Lifebane Zombie (Magic 2014 Core Set)
Price: PaperMTGO

TCGPlayer avg. price:

$0.49

$0.17 $0.49 $7.75
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Rating:

7.52/10

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Cards like Lifebane Zombie in Standard format:

Kitesail Freebooter

Kitesail Freebooter

Creature Human Pirate (1/2)

Flying

When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

5 /10
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Thought Knot Seer

Thought-Knot Seer

Creature Eldrazi (4/4)

( represents colorless mana.)

When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card.

When Thought-Knot Seer leaves the battlefield, target opponent draws a card.

9.4 /10
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Seekers  Squire

Seekers' Squire

Creature Human Scout (1/2)

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Dire Fleet Interloper

Dire Fleet Interloper

Creature Human Pirate (2/2)

Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
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Gonti  Lord of Luxury

Gonti, Lord of Luxury

Legendary Creature Aetherborn Rogue (2/3)

Deathtouch

When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any type to cast it.

8 /10
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Fathom Fleet Cutthroat

Fathom Fleet Cutthroat

Creature Human Pirate (3/3)

When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

5 /10
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Vengeful Rebel

Vengeful Rebel

Creature Aetherborn Warrior (3/2)

Revolt When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.

4.5 /10
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Gravedigger

Gravedigger

Creature Zombie (2/2)

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

4.1 /10
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Tooth Collector

Tooth Collector

Creature Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

3.5 /10
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Deadeye Tormentor

Deadeye Tormentor

Creature Human Pirate (2/2)

Raid When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.

5 /10
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Plague Belcher

Plague Belcher

Creature Zombie Beast (5/4)

Menace

When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.

Whenever another Zombie you control dies, each opponent loses 1 life.

8.8 /10
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Banewhip Punisher

Banewhip Punisher

Creature Human Warrior (2/2)

When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature.

, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.

1.6 /10
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Stromkirk Mentor

Stromkirk Mentor

Creature Vampire Soldier (4/2)

When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.

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Haunted Dead

Haunted Dead

Creature Zombie (2/2)

When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.

, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

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Aether Poisoner

Aether Poisoner

Creature Human Artificer (1/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Aether Poisoner enters the battlefield, you get (two energy counters).

Whenever Aether Poisoner attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

1 /10
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Soulstinger

Soulstinger

Creature Scorpion Demon (4/5)

When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.

When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.

0.6 /10
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Baleful Ammit

Baleful Ammit

Creature Crocodile Demon (4/3)

Lifelink

When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.

5.3 /10
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Skymarch Bloodletter

Skymarch Bloodletter

Creature Vampire Soldier (2/2)

Flying

When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.

5 /10
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Relentless Dead

Relentless Dead

Creature Zombie (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Relentless Dead dies, you may pay . If you do, return it to its owner's hand.

When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.

9.7 /10
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Hostage Taker

Hostage Taker

Creature Human Pirate (2/3)

When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

5.8 /10
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