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Rumbling Baloth (Magic 2014 Core Set)

Rumbling Baloth

Magic 2014 Core Set — Common

Creature Beast

Rumbling Baloth is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Rumbling Baloth (Magic 2014 Core Set)
Price: PaperMTGO

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Cards like Rumbling Baloth in Standard format:

Briarbridge Patrol

Briarbridge Patrol

Creature Human Warrior (3/3)

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

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Silkweaver Elite

Silkweaver Elite

Creature Elf Archer (2/2)

Reach (This creature can block creatures with flying.)

Revolt When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.

7.2 /10
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Broodhunter Wurm

Broodhunter Wurm

Creature Wurm (4/3)

6.2 /10
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Thornhide Wolves

Thornhide Wolves

Creature Wolf (4/5)

6.5 /10
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Architect of the Untamed

Architect of the Untamed

Creature Elf Artificer Druid (2/3)

Whenever a land enters the battlefield under your control, you get (an energy counter).

Pay : Create a 6/6 colorless Beast artifact creature token.

5.6 /10
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Graf Mole

Graf Mole

Creature Mole Beast (2/4)

Whenever you sacrifice a Clue, you gain 3 life.

7 /10
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Aetherstream Leopard

Aetherstream Leopard

Creature Cat (2/3)

Trample

When Aetherstream Leopard enters the battlefield, you get (an energy counter).

Whenever Aetherstream Leopard attacks, you may pay . If you do, it gets +2/+0 until end of turn.

5.5 /10
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Spirit of the Hunt

Spirit of the Hunt

Creature Wolf Spirit (3/3)

Flash

When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

6 /10
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Soul Swallower

Soul Swallower

Creature Wurm (3/3)

Trample

Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.

5.4 /10
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Intrepid Provisioner

Intrepid Provisioner

Creature Human Scout (3/3)

Trample

When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.

6.5 /10
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Lifespring Druid

Lifespring Druid

Creature Elf Druid (2/1)

: Add one mana of any color to your mana pool.

6.4 /10
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Gloomwidow

Gloomwidow

Creature Spider (3/3)

Reach

Gloomwidow can block only creatures with flying.

5.1 /10
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Woodland Patrol

Woodland Patrol

Creature Human Scout (3/2)

Vigilance

6.6 /10
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Bristling Hydra

Bristling Hydra

Creature Hydra (4/3)

When Bristling Hydra enters the battlefield, you get (three energy counters).

Pay : Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

6 /10
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Guardian of the Great Conduit

Guardian of the Great Conduit

Creature Elemental (2/4)

Reach (This creature can block creatures with flying.)

As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)

9.4 /10
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Aether Herder

Aether Herder

Creature Elf Artificer Druid (3/3)

When Aether Herder enters the battlefield, you get (two energy counters).

Whenever Aether Herder attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

5.5 /10
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Saddleback Lagac

Saddleback Lagac

Creature Lizard (3/1)

When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

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Hermit of the Natterknolls

Hermit of the Natterknolls

Creature Human Werewolf (2/3)

Whenever an opponent casts a spell during your turn, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.

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Lifecraft Cavalry

Lifecraft Cavalry

Creature Elf Warrior (4/4)

Trample

Revolt Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

5.5 /10
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Territorial Baloth

Territorial Baloth

Creature Beast (4/4)

Landfall Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

5 /10
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