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Act on Impulse (Magic 2015 Core Set)

Act on Impulse

Magic 2015 Core Set — Uncommon

Sorcery

Act on Impulse is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Act on Impulse (Magic 2015 Core Set)
Price: PaperMTGO

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$0.18

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Rating:

2.65/10

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Distemper of the Blood

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Target creature gets +2/+2 and gains trample until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Kari Zev s Expertise

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Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.

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--
Madcap Experiment

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Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

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Indomitable Creativity

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Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.

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Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Cycling (, Discard this card: Draw a card.)

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Spark of Creativity

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Sorcery

Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn.

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Incendiary Flow

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Onward    Victory
//

Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

//

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Target creature gains double strike until end of turn.

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As an additional cost to cast Cathartic Reunion, discard two cards.

Draw three cards.

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Avacyn s Judgment

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Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

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--
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Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

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Driven    Despair
//

Driven // Despair

Sorcery // Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

//

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Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

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