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Genesis Hydra (Magic 2015 Core Set)

Genesis Hydra

Magic 2015 Core Set — Rare

Creature Plant Hydra

Genesis Hydra is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Genesis Hydra (Magic 2015 Core Set)
Price: PaperMTGO

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$0.70

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Rating:

8.09/10

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Cards like Genesis Hydra in Standard format:

Merfolk Branchwalker

Merfolk Branchwalker

Creature Merfolk Scout (2/1)

When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5.3 /10
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Ixalli s Diviner

Ixalli's Diviner

Creature Human Druid (0/3)

When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Scrounging Bandar

Scrounging Bandar

Creature Cat Monkey (0/0)

Scrounging Bandar enters the battlefield with two +1/+1 counters on it.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.

0.2 /10
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Resilient Khenra

Resilient Khenra

Creature Jackal Wizard (2/2)

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

5.7 /10
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Glint Nest Crane

Glint-Nest Crane

Creature Bird (1/3)

Flying

When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

5.6 /10
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Greenwheel Liberator

Greenwheel Liberator

Creature Elf Warrior (2/1)

Revolt Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

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Depala  Pilot Exemplar

Depala, Pilot Exemplar

Legendary Creature Dwarf Pilot (3/3)

Other Dwarves you control get +1/+1.

Each Vehicle you control gets +1/+1 as long as it's a creature.

Whenever Depala, Pilot Exemplar becomes tapped, you may pay . If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

7.5 /10
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Cherished Hatchling

Cherished Hatchling

Creature Dinosaur (2/1)

When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."

7.9 /10
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Channeler Initiate

Channeler Initiate

Creature Human Druid (3/4)

When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.

, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color to your mana pool.

8.8 /10
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Servant of the Conduit

Servant of the Conduit

Creature Elf Druid (2/2)

When Servant of the Conduit enters the battlefield, you get (two energy counters).

, Pay : Add one mana of any color to your mana pool.

7.6 /10
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Exemplar of Strength

Exemplar of Strength

Creature Human Warrior (4/4)

When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control.

Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.

0.7 /10
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Hidden Herbalists

Hidden Herbalists

Creature Human Druid (2/2)

Revolt When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add to your mana pool.

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Sage of Shaila s Claim

Sage of Shaila's Claim

Creature Elf Druid (2/1)

When Sage of Shaila's Claim enters the battlefield, you get (three energy counters).

0.3 /10
--
Deeproot Elite

Deeproot Elite

Creature Merfolk Warrior (1/1)

Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control.

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Sifter Wurm

Sifter Wurm

Creature Wurm (7/7)

Trample

When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost.

6.4 /10
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Kujar Seedsculptor

Kujar Seedsculptor

Creature Elf Druid (1/2)

When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.

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Rhonas s Stalwart

Rhonas's Stalwart

Creature Human Warrior (2/2)

You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)

5.3 /10
--
Gishath  Sun s Avatar

Gishath, Sun's Avatar

Legendary Creature Dinosaur Avatar (7/6)

Trample, vigilance, haste

Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

5 /10
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Voltaic Brawler

Voltaic Brawler

Creature Human Warrior (3/2)

When Voltaic Brawler enters the battlefield, you get (two energy counters).

Whenever Voltaic Brawler attacks, you may pay . If you do, it gets +1/+1 and gains trample until end of turn.

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Eager Construct

Eager Construct

Artifact Creature Construct (2/2)

When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

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