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Witch s Familiar (Magic 2015 Core Set)

Witch's Familiar

Magic 2015 Core Set — Common

Creature Frog

Witch's Familiar is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Witch s Familiar (Magic 2015 Core Set)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

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3.86/10

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Cards like Witch's Familiar in Standard format:

Glint Sleeve Siphoner

Glint-Sleeve Siphoner

Creature Human Rogue (2/1)

Menace

Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).

At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.

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Tooth Collector

Tooth Collector

Creature Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

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Deadbridge Shaman

Deadbridge Shaman

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When Deadbridge Shaman dies, target opponent discards a card.

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Weaponcraft Enthusiast

Weaponcraft Enthusiast

Creature Aetherborn Artificer (0/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

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Graf Rats

Graf Rats

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At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.

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Graveblade Marauder

Graveblade Marauder

Creature Human Warrior (1/4)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.

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Ghoulcaller s Accomplice

Ghoulcaller's Accomplice

Creature Human Rogue (2/2)

, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery.

6.5 /10
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Liliana s Elite

Liliana's Elite

Creature Zombie (1/1)

Liliana's Elite gets +1/+1 for each creature card in your graveyard.

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Fretwork Colony

Fretwork Colony

Creature Insect (1/1)

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

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Bloodbond Vampire

Bloodbond Vampire

Creature Vampire Shaman Ally (3/3)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.

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Vampire Noble

Vampire Noble

Creature Vampire (3/2)

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Embraal Bruiser

Embraal Bruiser

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Embraal Bruiser enters the battlefield tapped.

Embraal Bruiser has menace as long as you control an artifact.

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Liliana  Heretical Healer

Liliana, Heretical Healer

Legendary Creature Human Cleric (2/3)

Lifelink

Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield.

9.4 /10
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Zulaport Chainmage

Zulaport Chainmage

Creature Human Shaman Ally (4/2)

Cohort , Tap an untapped Ally you control: Target opponent loses 2 life.

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Heir of Falkenrath

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Creature Vampire (2/1)

Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn.

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Kalastria Healer

Kalastria Healer

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Rally Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

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Elusive Tormentor

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, Discard a card: Transform Elusive Tormentor.

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Foundry Hornet

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Creature Insect (2/3)

Flying

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Thraben Foulbloods

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Creature Zombie Hound (3/2)

Delirium Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

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Nirkana Assassin

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Creature Vampire Assassin Ally (2/3)

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

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