Blessed Spirits
Magic Origins — uncommon
Creature — Spirit
Blessed Spirits rulings:
2015-06-22: Blessed Spirits’s ability will resolve before the enchantment spell that caused it to trigger.
Magic Origins — uncommon
Creature — Spirit
Blessed Spirits rulings:
2015-06-22: Blessed Spirits’s ability will resolve before the enchantment spell that caused it to trigger.
TCGPlayer low price:
Buy now! ▶Creature — Elemental (3/3)
Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
Creature — Spirit (1/1)
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
Creature — Spirit (2/2)
Trample
Whenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience.
At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand.
Creature — Human Cleric (2/2)
Enchantment spells you cast cost less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
Creature — Art Lizard (1/1)
Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart.
Creature — Dog Shaman (2/1)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.
Creature — Human Soldier (1/1)
Flying
Heroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.
Legendary Creature — Elemental (1/1)
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost less to cast for each +1/+1 counter on Animar.
Creature — Human Artificer (2/2)
When Arbalest Engineers enters the battlefield, choose one —
• Arbalest Engineers deals 1 damage to any target.
• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.
• Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
Artifact Creature — Dog (0/0)
Menace
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker.
Creature — Human Shaman (3/3)
Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster.
Creature — Wolf (2/1)
Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.
Legendary Artifact Creature — Cyberman (3/3)
The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.)
Whenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman.
Artifact Creature — Assembly-Worker (4/5)
Prototype — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Vigilance
, : Put a +1/+1 counter on target Assembly-Worker you control.
Creature — Human Soldier (2/2)
Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Creature — Human Soldier (2/1)
Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
Artifact Creature — Knight (1/1)
Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian.
Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn.
Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn.
Creature — Spirit (3/3)
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
Creature — Elemental Warrior (1/1)
Elemental spells and Warrior spells you cast cost less to cast.
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)
Creature — Merfolk Pirate (2/1)
Flash (You may cast this spell any time you could cast an instant.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat.
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