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Consul s Lieutenant (Magic Origins)

Consul's Lieutenant

Magic Origins — uncommon

Creature — Human Soldier

Sets Consul's Lieutenant has been printed in:

Consul s Lieutenant (Magic Origins)

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Cards like Consul's Lieutenant in Magic Origins:

Cleric of the Forward Order

Cleric of the Forward Order

Creature — Human Cleric (2/2)

When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.

0.7 /10
$0.07
Knight of the White Orchid

Knight of the White Orchid

Creature — Human Knight (2/2)

First strike
When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

9.8 /10
$0.82
Topan Freeblade

Topan Freeblade

Creature — Human Soldier (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

1.8 /10
$0.03
Enlightened Ascetic

Enlightened Ascetic

Creature — Cat Monk (1/1)

When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.

5.9 /10
$0.13
Goblin Piledriver

Goblin Piledriver

Creature — Goblin Warrior (1/2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

8.2 /10
$1.43
Relic Seeker

Relic Seeker

Creature — Human Soldier (2/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

8.1 /10
$0.23
Ampryn Tactician

Ampryn Tactician

Creature — Human Soldier (3/3)

When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.

1.8 /10
$0.03
Charging Griffin

Charging Griffin

Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

3.4 /10
$0.06
Kytheon Hero of Akros  Gideon BattleForged

Kytheon, Hero of Akros // Gideon, Battle-Forged

Legendary Creature — Human Soldier // Legendary Planeswalker (2/1)

At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.
: Kytheon gains indestructible until end of turn.

Gideon, Battle-Forged

+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.
+1: Until your next turn, target creature gains indestructible. Untap that creature.
0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

7.2 /10
$3.33
MageRing Bully

Mage-Ring Bully

Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Mage-Ring Bully attacks each combat if able.

1.2 /10
$0.03
Abbot of Keral Keep

Abbot of Keral Keep

Creature — Human Monk (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

5.9 /10
$0.21
Aegis Angel

Aegis Angel

Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

7.9 /10
$0.30
Archangel of Tithes

Archangel of Tithes

Creature — Angel (3/5)

Flying
As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays for each of those creatures.

8.9 /10
~$15
Jace Vryns Prodigy  Jace Telepath Unbound

Jace, Vryn's Prodigy // Jace, Telepath Unbound

Legendary Creature — Human Wizard // Legendary Planeswalker (0/2)

: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

Jace, Telepath Unbound

+1: Up to one target creature gets -2/-0 until your next turn.
?3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
?9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."

8.3 /10
$5.47
Timberpack Wolf

Timberpack Wolf

Creature — Wolf (2/2)

Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.

1 /10
$0.02
Dwynens Elite

Dwynen's Elite

Creature — Elf Warrior (2/2)

When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token.

7.3 /10
$0.16
Fetid Imp

Fetid Imp

Creature — Imp (1/2)

Flying
: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

4.1 /10
$0.02
Hixus Prison Warden

Hixus, Prison Warden

Legendary Creature — Human Soldier (4/4)

Flash (You may cast this spell any time you could cast an instant.)
Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)

3.6 /10
$0.09
Sentinel of the Eternal Watch

Sentinel of the Eternal Watch

Creature — Giant Soldier (4/6)

Vigilance (Attacking doesn't cause this creature to tap.)
At the beginning of combat on each opponent's turn, tap target creature that player controls.

5.4 /10
$0.22
Harbinger of the Tides

Harbinger of the Tides

Creature — Merfolk Wizard (2/2)

You may cast Harbinger of the Tides as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.

7.2 /10
$0.48

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