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Disciple of the Ring (Magic Origins)

Disciple of the Ring

Magic Origins — mythic

Creature — Human Wizard

Disciple of the Ring legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Legal
Explorer: Not legal
Modern: Legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Not legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Not legal

Disciple of the Ring (Magic Origins)

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Rating:

5.68/10

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Flying
Whenever you cast an instant or sorcery spell, choose one —
• Djinn of the Fountain gets +1/+1 until end of turn.
• Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step.
• Scry 1.

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Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
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Inventive Iteration  Living Breakthrough

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Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
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Haste
, : Add . Spend this mana only to cast instant and/or sorcery spells.
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When Kairi, the Swirling Sky dies, choose one —
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Frostfist Strider

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When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.

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The Great Synthesis

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Behold the Unspeakable  Vision of the Unspeakable

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Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Creatures you don't control get -2/-0 until your next turn.
II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.
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Enchant creature
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