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Harbinger of the Tides (Magic Origins)

Harbinger of the Tides

Magic Origins — rare

Creature — Merfolk Wizard

Harbinger of the Tides rulings:

There are no rulings for Harbinger of the Tides.

Harbinger of the Tides (Magic Origins)

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7.21/10

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Flash
Flying
When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

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Riddlemaster Sphinx

Riddlemaster Sphinx

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Selkie Hedge-Mage

Creature — Merfolk Wizard (2/2)

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.
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When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand.

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When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand.
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Creature — Zombie (2/2)

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When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.

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Nightclub Bouncer

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Flash
When Nightclub Bouncer enters the battlefield, return target nonland permanent an opponent controls to its owner's hand. It perpetually gains "This spell costs more to cast."

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Surrakar Banisher

Surrakar Banisher

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When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.

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This spell costs less to cast if you control a Wizard.
When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.

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Invasion of New Phyrexia  Teferi Akosa of Zhalfir

Invasion of New Phyrexia // Teferi Akosa of Zhalfir

Battle — Siege // Legendary Planeswalker — Teferi

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.

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When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

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Creature — Illusion (2/2)

Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
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SpringLoaded Sawblades  Bladewheel Chariot

Spring-Loaded Sawblades // Bladewheel Chariot

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Flash
When Spring-Loaded Sawblades enters the battlefield, it deals 5 damage to target tapped creature an opponent controls.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

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Tap two other untapped artifacts you control: Bladewheel Chariot becomes an artifact creature until end of turn.
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When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.

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Atraxi Warden

Creature — Alien Eye (6/6)

Flying
When Atraxi Warden enters the battlefield, exile up to one target tapped creature.
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Flash (You may cast this spell any time you could cast an instant.)
When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

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Enigma Thief

Creature — Sphinx Rogue (5/5)

Prowl (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.)
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When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand.

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When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand.

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Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery

When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

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Awaken the Maelstrom is all colors.
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