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Heavy Infantry (Magic Origins)

Heavy Infantry

Magic Origins — Common

Creature Human Soldier

Heavy Infantry is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Heavy Infantry (Magic Origins)
Price: PaperMTGO

TCGPlayer avg. price:

$0.14

$0.03 $0.14 $0.70
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Rating:

5.79/10

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Cards like Heavy Infantry in Standard format:

Kor Entanglers

Kor Entanglers

Creature Kor Soldier Ally (3/4)

Rally Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

6.2 /10
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Icefall Regent

Icefall Regent

Creature Dragon (4/3)

Flying

When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost more to cast.

6.9 /10
$0.62
Topplegeist

Topplegeist

Creature Spirit (1/1)

Flying

When Topplegeist enters the battlefield, tap target creature an opponent controls.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.

5.3 /10
$0.20
Linvala  the Preserver

Linvala, the Preserver

Legendary Creature Angel (5/5)

Flying

When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.

When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield.

8.2 /10
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Subjugator Angel

Subjugator Angel

Creature Angel (4/3)

Flying

When Subjugator Angel enters the battlefield, tap all creatures your opponents control.

6 /10
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Expedition Raptor

Expedition Raptor

Creature Bird (2/2)

Flying

When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

7.3 /10
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Relief Captain

Relief Captain

Creature Kor Knight Ally (3/2)

When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

6.8 /10
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Aegis Angel

Aegis Angel

Creature Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

7.9 /10
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Wispweaver Angel

Wispweaver Angel

Creature Angel (4/4)

Flying

When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

6.1 /10
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Guardian of Tazeem

Guardian of Tazeem

Creature Sphinx (4/5)

Flying

Landfall Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

5.2 /10
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Consul s Shieldguard

Consul's Shieldguard

Creature Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.

5.4 /10
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Emissary of the Sleepless

Emissary of the Sleepless

Creature Spirit (2/4)

Flying

When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield.

6.5 /10
$0.14
Angel of Renewal

Angel of Renewal

Creature Angel Ally (4/4)

Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

5.5 /10
$0.17
Archangel Avacyn

Archangel Avacyn

Legendary Creature Angel (4/4)

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

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Angel of Invention

Angel of Invention

Creature Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

8.2 /10
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Propeller Pioneer

Propeller Pioneer

Creature Human Artificer (2/1)

Flying

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

6 /10
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General Tazri

General Tazri

Legendary Creature Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.

: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

7 /10
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Inspiring Captain

Inspiring Captain

Creature Human Knight (3/3)

When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.

6.5 /10
$0.15
Visionary Augmenter

Visionary Augmenter

Creature Dwarf Artificer (2/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

6.4 /10
$0.14
Courier Griffin

Courier Griffin

Creature Griffin (2/3)

Flying

When Courier Griffin enters the battlefield, you gain 2 life.

6.2 /10
$0.15

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