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Hydrolash (Magic Origins)

Hydrolash

Magic Origins — uncommon

Instant

Sets Hydrolash has been printed in:

Hydrolash (Magic Origins)

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$0.02

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Rating:

1.51/10

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Cards like Hydrolash in Magic Origins:

Turn to Frog

Turn to Frog

Instant

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

6.7 /10
$0.09
Disperse

Disperse

Instant

Return target nonland permanent to its owner's hand.

6.2 /10
$0.06
Send to Sleep

Send to Sleep

Instant

Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.

4.3 /10
$0.07
Artificers Epiphany

Artificer's Epiphany

Instant

Draw two cards. If you control no artifacts, discard a card.

5.9 /10
$0.06
Calculated Dismissal

Calculated Dismissal

Instant

Counter target spell unless its controller pays .
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5 /10
$0.04
Negate

Negate

Instant

Counter target noncreature spell.

10 /10
$0.11
Psychic Rebuttal

Psychic Rebuttal

Instant

Counter target instant or sorcery spell that targets you.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.

4.2 /10
$0.09
Weave Fate

Weave Fate

Instant

Draw two cards.

2.9 /10
$0.17
Hallowed Moonlight

Hallowed Moonlight

Instant

Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.
Draw a card.

4.2 /10
$2.54
Dark Dabbling

Dark Dabbling

Instant

Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.

6.1 /10
$0.07
Mighty Leap

Mighty Leap

Instant

Target creature gets +2/+2 and gains flying until end of turn.

4.1 /10
$0.03
Titanic Growth

Titanic Growth

Instant

Target creature gets +4/+4 until end of turn.

7.3 /10
$0.04
Celestial Flare

Celestial Flare

Instant

Target player sacrifices an attacking or blocking creature.

4.4 /10
$0.10
Divine Verdict

Divine Verdict

Instant

Destroy target attacking or blocking creature.

3.9 /10
$0.10
Vine Snare

Vine Snare

Instant

Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.

1.4 /10
$0.07
Clash of Wills

Clash of Wills

Instant

Counter target spell unless its controller pays .

5.9 /10
$0.13
Fiery Conclusion

Fiery Conclusion

Instant

As an additional cost to cast this spell, sacrifice a creature.
Fiery Conclusion deals 5 damage to target creature.

3.3 /10
$0.02
Plummet

Plummet

Instant

Destroy target creature with flying.

6.4 /10
$0.13
Ravaging Blaze

Ravaging Blaze

Instant

Ravaging Blaze deals X damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.

5.6 /10
$0.11
Smash to Smithereens

Smash to Smithereens

Instant

Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.

7 /10
$0.27

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