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Nissa  Sage Animist (Magic Origins)

Nissa, Sage Animist

Magic Origins — Mythic

Planeswalker Nissa

Nissa, Sage Animist is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Nissa  Sage Animist (Magic Origins)
Price: PaperMTGO

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Rating:

0.63/10

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Cards like Nissa, Sage Animist in Standard format:

Nissa  Steward of Elements

Nissa, Steward of Elements

Planeswalker Nissa

+2: Scry 2.

0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.

-6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

9.7 /10
$8.49
Nissa  Genesis Mage

Nissa, Genesis Mage

Planeswalker Nissa

+2: Untap up to two target creatures and up to two target lands.

-3: Target creature gets +5/+5 until end of turn.

-10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

5.1 /10
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Nissa  Nature s Artisan

Nissa, Nature's Artisan

Planeswalker Nissa

+3: You gain 3 life.

-4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.

-12: Creatures you control get +5/+5 and gain trample until end of turn.

0 /10
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Aid from the Cowl

Aid from the Cowl

Enchantment

Revolt At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.

5.6 /10
$0.30
Nissa  Vital Force

Nissa, Vital Force

Planeswalker Nissa

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

-3: Return target permanent card from your graveyard to your hand.

-6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."

9.2 /10
$2.75
Path of Discovery

Path of Discovery

Enchantment

Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

6.5 /10
$0.97
Jadelight Ranger

Jadelight Ranger

Creature Merfolk Scout (2/1)

When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

8.5 /10
~$11
Merfolk Branchwalker

Merfolk Branchwalker

Creature Merfolk Scout (2/1)

When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5.3 /10
$1.10
Ixalli s Diviner

Ixalli's Diviner

Creature Human Druid (0/3)

When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Tishana s Wayfinder

Tishana's Wayfinder

Creature Merfolk Scout (2/2)

When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Emperor s Vanguard

Emperor's Vanguard

Creature Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Ajani  Valiant Protector

Ajani, Valiant Protector

Planeswalker Ajani

+2: Put two +1/+1 counters on up to one target creature.

+1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

-11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.

1.1 /10
--
Ajani Unyielding

Ajani Unyielding

Planeswalker Ajani

+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.

-2: Exile target creature. Its controller gains life equal to its power.

-9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.

8.8 /10
$2.75
Samut  the Tested

Samut, the Tested

Planeswalker Samut

+1: Up to one target creature gains double strike until end of turn.

-2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players.

-7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library.

9 /10
$2.99
Rashmi  Eternities Crafter

Rashmi, Eternities Crafter

Legendary Creature Elf Druid (2/3)

Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.

8.6 /10
$1.00
Sifter Wurm

Sifter Wurm

Creature Wurm (7/7)

Trample

When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost.

6.4 /10
$0.20
Saheeli Rai

Saheeli Rai

Planeswalker Saheeli

+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.

-2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.

-7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.

9.5 /10
$4.29
Liliana  Death s Majesty

Liliana, Death's Majesty

Planeswalker Liliana

+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard.

-3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.

-7: Destroy all non-Zombie creatures.

9.7 /10
--
Growing Rites of Itlimoc

Growing Rites of Itlimoc

Legendary Enchantment

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

5 /10
--
Tezzeret  Master of Metal

Tezzeret, Master of Metal

Planeswalker Tezzeret

+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.

-3: Target opponent loses life equal to the number of artifacts you control.

-8: Gain control of all artifacts and creatures target opponent controls.

1.6 /10
--

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