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Nissa s Pilgrimage (Magic Origins)

Nissa's Pilgrimage

Magic Origins — common

Sorcery

Sets Nissa's Pilgrimage has been printed in:

Nissa s Pilgrimage (Magic Origins)

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Rating:

9.28/10

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Cards like Nissa's Pilgrimage in Magic Origins:

Gather the Pack

Gather the Pack

Sorcery

Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.

4.5 /10
$0.18
Animists Awakening

Animist's Awakening

Sorcery

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

9.1 /10
$1.15
Talent of the Telepath

Talent of the Telepath

Sorcery

Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.

7.9 /10
$0.66
Dark Petition

Dark Petition

Sorcery

Search your library for a card, put that card into your hand, then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add .

8.8 /10
$3.52
Kytheons Tactics

Kytheon's Tactics

Sorcery

Creatures you control get +2/+1 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)

2.1 /10
$0.02
Swift Reckoning

Swift Reckoning

Sorcery

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)
Destroy target tapped creature.

2.3 /10
$0.07
Exquisite Firecraft

Exquisite Firecraft

Sorcery

Exquisite Firecraft deals 4 damage to any target.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.

4.7 /10
$1.28
Necromantic Summons

Necromantic Summons

Sorcery

Put target creature card from a graveyard onto the battlefield under your control.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.

4.6 /10
$0.11
Calculated Dismissal

Calculated Dismissal

Instant

Counter target spell unless its controller pays .
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5 /10
$0.05
Dark Dabbling

Dark Dabbling

Instant

Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.

6.1 /10
$0.07
Psychic Rebuttal

Psychic Rebuttal

Instant

Counter target instant or sorcery spell that targets you.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.

4.2 /10
$0.12
Send to Sleep

Send to Sleep

Instant

Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.

4.3 /10
$0.06
Ravaging Blaze

Ravaging Blaze

Instant

Ravaging Blaze deals X damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.

5.5 /10
$0.10
Wild Instincts

Wild Instincts

Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

1.9 /10
$0.07
Infinite Obliteration

Infinite Obliteration

Sorcery

Choose a creature card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

1.3 /10
$0.18
Days Undoing

Day's Undoing

Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

8.2 /10
$2.14
The Great Aurora

The Great Aurora

Sorcery

Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.

7 /10
$0.61
Macabre Waltz

Macabre Waltz

Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

6.4 /10
$0.06
Nightsnare

Nightsnare

Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.

1.8 /10
$0.04
Fiery Impulse

Fiery Impulse

Instant

Fiery Impulse deals 2 damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.

4.7 /10
$0.36

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