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Send to Sleep (Magic Origins)

Send to Sleep

Magic Origins — Common

Instant

Send to Sleep is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Send to Sleep (Magic Origins)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.04 $0.15 $1.15
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Rating:

5.79/10

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Cards like Send to Sleep in Standard format:

Chilling Grasp

Chilling Grasp

Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Blessed Alliance

Blessed Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Target player gains 4 life.

Untap up to two target creatures.

Target opponent sacrifices an attacking creature.

8.9 /10
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Expose Evil

Expose Evil

Instant

Tap up to two target creatures.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.2 /10
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Adverse Conditions

Adverse Conditions

Instant

Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

5.7 /10
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Gideon s Phalanx

Gideon's Phalanx

Instant

Put four 2/2 white Knight creature tokens with vigilance onto the battlefield.

Spell mastery If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.

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Revolutionary Rebuff

Revolutionary Rebuff

Instant

Counter target nonartifact spell unless its controller pays .

7.4 /10
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Compelling Deterrence

Compelling Deterrence

Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

5.3 /10
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Dramatic Reversal

Dramatic Reversal

Instant

Untap all nonland permanents you control.

6.9 /10
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Just the Wind

Just the Wind

Instant

Return target creature to its owner's hand.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.2 /10
$0.14
Unsubstantiate

Unsubstantiate

Instant

Return target spell or creature to its owner's hand.

9.5 /10
$0.33
Negate

Negate

Instant

Counter target noncreature spell.

8.7 /10
$0.15
Invasive Surgery

Invasive Surgery

Instant

Counter target sorcery spell.

Delirium If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles his or her library.

6.8 /10
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Anticipate

Anticipate

Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

5 /10
$0.18
Disperse

Disperse

Instant

Return target nonland permanent to its owner's hand.

7.5 /10
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Turn to Frog

Turn to Frog

Instant

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

5 /10
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Jace s Scrutiny

Jace's Scrutiny

Instant

Target creature gets -4/-0 until end of turn.

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.2 /10
$0.14
Displace

Displace

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

7.6 /10
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Talent of the Telepath

Talent of the Telepath

Sorcery

Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard.

Spell mastery If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one.

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Illusionist s Stratagem

Illusionist's Stratagem

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Draw a card.

5.4 /10
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Scour the Laboratory

Scour the Laboratory

Instant

Delirium Scour the Laboratory costs less to cast if there are four or more card types among cards in your graveyard.

Draw three cards.

6.4 /10
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