Shadows of the Past
Magic Origins — uncommon
Enchantment
Sets Shadows of the Past has been printed in:
Magic Origins — uncommon
Enchantment
Sets Shadows of the Past has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen —
• Demonic Pact deals 4 damage to any target and you gain 4 life.
• Target opponent discards two cards.
• Draw two cards.
• You lose the game.
Enchantment
If an opponent would gain life, that player loses that much life instead.
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1, has haste, and attacks each combat if able.
When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle.
Enchantment — Aura
Enchant creature
When Stratus Walk enters the battlefield, draw a card.
Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)
Enchanted creature can block only creatures with flying.
Enchantment
, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.)
Enchantment — Aura
Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Enchantment — Aura
Enchant creature
Enchanted creature gets -3/-2.
Creature — Vampire Warrior (1/1)
Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.
Creature — Horror (3/1)
Despoiler of Souls can't block.
, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.
Creature — Imp (1/2)
Flying
: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Legendary Creature — Human Wizard // Legendary Planeswalker (0/2)
: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.
Jace, Telepath Unbound
+1: Up to one target creature gets -2/-0 until your next turn.
?3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
?9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."
Legendary Creature — Human Cleric // Legendary Planeswalker (2/3)
Lifelink
Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.
Liliana, Defiant Necromancer
+2: Each player discards a card.
?X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.
?8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."
Creature — Human Cleric (2/2)
When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.
Creature — Human Warrior (1/4)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.
Creature — Zombie (2/3)
Shambling Ghoul enters the battlefield tapped.
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