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Sword of the Animist (Magic Origins)

Sword of the Animist

Magic Origins — Rare

Legendary Artifact Equipment

Sword of the Animist is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Sword of the Animist (Magic Origins)
Price: PaperMTGO

TCGPlayer avg. price:

$1.96

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8.1/10

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Cards like Sword of the Animist in Standard format:

Pilgrim s Eye

Pilgrim's Eye

Artifact Creature Thopter (1/1)

Flying

When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

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Captain s Claws

Captain's Claws

Artifact Equipment

Equipped creature gets +1/+0.

Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking.

Equip

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Slab Hammer

Slab Hammer

Artifact Equipment

Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.

Equip

6.2 /10
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Primal Druid

Primal Druid

Creature Human Druid (0/3)

When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

6.9 /10
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Torch Gauntlet

Torch Gauntlet

Artifact Equipment

Equipped creature gets +2/+0.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

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True Faith Censer

True-Faith Censer

Artifact Equipment

Equipped creature gets +1/+1 and has vigilance.

As long as equipped creature is a Human, it gets an additional +1/+0.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.5 /10
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Cultist s Staff

Cultist's Staff

Artifact Equipment

Equipped creature gets +2/+2.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.3 /10
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Shard of Broken Glass

Shard of Broken Glass

Artifact Equipment

Equipped creature gets +1/+0.

Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.8 /10
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Stitcher s Graft

Stitcher's Graft

Artifact Equipment

Equipped creature gets +3/+3.

Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.

Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.

Equip

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Loam Larva

Loam Larva

Creature Insect (1/3)

When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.

6.9 /10
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Self Assembler

Self-Assembler

Artifact Creature Assembly-Worker (4/4)

When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library.

6.4 /10
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Slayer s Plate

Slayer's Plate

Artifact Equipment

Equipped creature gets +4/+2.

Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield.

Equip

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Wild Wanderer

Wild Wanderer

Creature Elf Druid (3/2)

When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

6.4 /10
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Glassblower s Puzzleknot

Glassblower's Puzzleknot

Artifact

When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get . (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get .

7.8 /10
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Key to the City

Key to the City

Artifact

, Discard a card: Up to one target creature can't be blocked this turn.

Whenever Key to the City becomes untapped, you may pay . If you do, draw a card.

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Fireforger s Puzzleknot

Fireforger's Puzzleknot

Artifact

When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to target creature or player.

, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to target creature or player.

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Inventor s Goggles

Inventor's Goggles

Artifact Equipment

Equipped creature gets +1/+2.

Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

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Smuggler s Copter

Smuggler's Copter

Artifact Vehicle

Flying

Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

9.1 /10
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Decoction Module

Decoction Module

Artifact

Whenever a creature enters the battlefield under your control, you get (an energy counter).

, : Return target creature you control to its owner's hand.

6.7 /10
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Eager Construct

Eager Construct

Artifact Creature Construct (2/2)

When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

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