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Tower Geist (Magic Origins)

Tower Geist

Magic Origins — Uncommon

Creature Spirit

Tower Geist is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Tower Geist (Magic Origins)
Price: PaperMTGO

TCGPlayer avg. price:

$0.20

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Cards like Tower Geist in Standard format:

Windrider Patrol

Windrider Patrol

Creature Merfolk Wizard (4/3)

Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Laboratory Brute

Laboratory Brute

Creature Zombie Horror (3/3)

When Laboratory Brute enters the battlefield, put the top four cards of your library into your graveyard.

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Gisa and Geralf

Gisa and Geralf

Legendary Creature Human Wizard (4/4)

When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard.

During each of your turns, you may cast a Zombie creature card from your graveyard.

8.5 /10
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Halimar Tidecaller

Halimar Tidecaller

Creature Human Wizard Ally (2/3)

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

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Trophy Mage

Trophy Mage

Creature Human Wizard (2/2)

When Trophy Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 3, reveal it, put it into your hand, then shuffle your library.

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Experimental Aviator

Experimental Aviator

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When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

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Grizzled Angler

Grizzled Angler

Creature Human (2/3)

: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.

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Grisly Anglerfish

Grisly Anglerfish

Creature Human (2/3)

: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.

5.2 /10
--
Glint Nest Crane

Glint-Nest Crane

Creature Bird (1/3)

Flying

When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Aberrant Researcher

Aberrant Researcher

Creature Human Insect (3/2)

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At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.

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Stitched Mangler

Stitched Mangler

Creature Zombie Horror (2/3)

Stitched Mangler enters the battlefield tapped.

When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

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Dispersal Technician

Dispersal Technician

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When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand.

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Lamplighter of Selhoff

Lamplighter of Selhoff

Creature Zombie Horror (3/5)

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.

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Janjeet Sentry

Janjeet Sentry

Creature Vedalken Soldier (2/3)

When Janjeet Sentry enters the battlefield, you get (two energy counters).

, Pay : You may tap or untap target artifact or creature.

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Courageous Outrider

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Creature Human Scout (3/4)

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Crow of Dark Tidings

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Shipwreck Moray

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When Shipwreck Moray enters the battlefield, you get (four energy counters).

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Drunau Corpse Trawler

Drunau Corpse Trawler

Creature Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

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Hightide Hermit

Hightide Hermit

Creature Crab (4/4)

Defender

When Hightide Hermit enters the battlefield, you get (four energy counters).

Pay : Hightide Hermit can attack this turn as though it didn't have defender.

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Foul Emissary

Foul Emissary

Creature Human Horror (1/1)

When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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