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Wild Instincts (Magic Origins)

Wild Instincts

Magic Origins — common

Sorcery

Wild Instincts rulings:

2015-06-22: You must target both a creature you control and a creature an opponent controls to cast Wild Instincts.

2015-06-22: If the creature an opponent controls is an illegal target as Wild Instincts tries to resolve, but the creature you control is still a legal target, the creature you control will get +2/+2, but the creatures won’t fight. Neither creature will deal or be dealt damage during the resolution of Wild Instincts.

Wild Instincts (Magic Origins)

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