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J tun Grunt (Magic: The Gathering-Commander)

Jötun Grunt

Magic: The Gathering-Commander — Uncommon

Creature — Giant Soldier

Jötun Grunt is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

J tun Grunt (Magic: The Gathering-Commander)
Price: PaperMTGO

TCGPlayer avg. price:

$0.47

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Rating:

7.91/10

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Cards like Jötun Grunt in Standard format:

Aethergeode Miner

Aethergeode Miner

Creature — Dwarf Scout (3/1)

Whenever Aethergeode Miner attacks, you get (two energy counters).

Pay : Exile Aethergeode Miner, then return it to the battlefield under its owner's control.

5.9 /10
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Moorland Drifter

Moorland Drifter

Creature — Spirit (2/2)

Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.

6.5 /10
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Geist of the Lonely Vigil

Geist of the Lonely Vigil

Creature — Spirit Cleric (2/3)

Defender, flying

Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.

6.3 /10
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Restoration Specialist

Restoration Specialist

Creature — Dwarf Artificer (2/1)

, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.

5.7 /10
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Orator of Ojutai

Orator of Ojutai

Creature — Bird Monk (0/4)

As an additional cost to cast Orator of Ojutai, you may reveal a Dragon card from your hand.

Defender, flying

When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast Orator of Ojutai, draw a card.

5.7 /10
--
Aviary Mechanic

Aviary Mechanic

Creature — Dwarf Artificer (2/2)

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

6.4 /10
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Knight of the White Orchid

Knight of the White Orchid

Creature — Human Knight (2/2)

First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.

7.8 /10
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Relic Seeker

Relic Seeker

Creature — Human Soldier (2/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.

6 /10
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Eddytrail Hawk

Eddytrail Hawk

Creature — Bird (1/2)

Flying

When Eddytrail Hawk enters the battlefield, you get (two energy counters).

Whenever Eddytrail Hawk attacks, you may pay . If you do, another target attacking creature gains flying until end of turn.

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Sigardian Priest

Sigardian Priest

Creature — Human Cleric (1/2)

, : Tap target non-Human creature.

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Guardian of Pilgrims

Guardian of Pilgrims

Creature — Spirit Cleric (2/2)

When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.

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Stone Haven Medic

Stone Haven Medic

Creature — Kor Cleric (1/3)

, : You gain 1 life.

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Makindi Aeronaut

Makindi Aeronaut

Creature — Kor Scout Ally (1/3)

Flying

7.3 /10
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Gearshift Ace

Gearshift Ace

Creature — Dwarf Pilot (2/1)

First strike

Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.

7.1 /10
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Countless Gears Renegade

Countless Gears Renegade

Creature — Dwarf Artificer (2/2)

Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

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Hanweir Militia Captain

Hanweir Militia Captain

Creature — Human Soldier (2/2)

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

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Kor Bladewhirl

Kor Bladewhirl

Creature — Kor Soldier Ally (2/2)

Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

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Unruly Mob

Unruly Mob

Creature — Human (1/1)

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

6.9 /10
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Ninth Bridge Patrol

Ninth Bridge Patrol

Creature — Dwarf Soldier (1/1)

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.

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Fortified Rampart

Fortified Rampart

Creature — Wall (0/6)

Defender

6.2 /10
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