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Necrogenesis (Magic: The Gathering-Commander)

Necrogenesis

Magic: The Gathering-Commander — Uncommon

Enchantment

Necrogenesis is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Necrogenesis (Magic: The Gathering-Commander)
Price: PaperMTGO

TCGPlayer avg. price:

$0.25

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Rating:

3.41/10

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Cards like Necrogenesis in Standard format:

Baffling End

Baffling End

Enchantment

When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less.

When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.

8.1 /10
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Hidden Stockpile

Hidden Stockpile

Enchantment

Revolt At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

, Sacrifice a creature: Scry 1.

4 /10
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Dead Man s Chest

Dead Man's Chest

Enchantment Aura

Enchant creature an opponent controls

When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast nonland cards from among them for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.

5.1 /10
--
Underhanded Designs

Underhanded Designs

Enchantment

Whenever an artifact enters the battlefield under your control, you may pay . If you do, each opponent loses 1 life and you gain 1 life.

, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts.

4.2 /10
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Trial of Ambition

Trial of Ambition

Enchantment

When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.

When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.

5.2 /10
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Hapatra  Vizier of Poisons

Hapatra, Vizier of Poisons

Legendary Creature Human Cleric (2/2)

Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.

Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

8.3 /10
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Durable Handicraft

Durable Handicraft

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on that creature.

, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

1.9 /10
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Oath of Ajani

Oath of Ajani

Legendary Enchantment

When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control.

Planeswalker spells you cast cost less to cast.

7.8 /10
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Trespasser s Curse

Trespasser's Curse

Enchantment Aura Curse

Enchant player

Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.

0 /10
--
Ashes of the Abhorrent

Ashes of the Abhorrent

Enchantment

Players can't cast spells from graveyards or activate abilities of cards in graveyards.

Whenever a creature dies, you gain 1 life.

5 /10
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Arguel s Blood Fast

Arguel's Blood Fast

Legendary Enchantment

, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

5 /10
--
Makeshift Munitions

Makeshift Munitions

Enchantment

, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to target creature or player.

5 /10
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Unquenchable Thirst

Unquenchable Thirst

Enchantment Aura

Enchant creature

When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

6.9 /10
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Aether Meltdown

Aether Meltdown

Enchantment Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get (two energy counters).

Enchanted permanent gets -4/-0.

3.9 /10
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Saving Grace

Saving Grace

Enchantment Aura

Flash

Enchant creature you control

When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.

Enchanted creature gets +0/+3.

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Compulsory Rest

Compulsory Rest

Enchantment Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has ", Sacrifice this creature: You gain 2 life."

2.2 /10
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Conviction

Conviction

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+3.

: Return Conviction to its owner's hand.

0.6 /10
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Giant Spectacle

Giant Spectacle

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace.

0.3 /10
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One With the Wind

One With the Wind

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

5.3 /10
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See Red

See Red

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+1 and has first strike.

At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red.

6.2 /10
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