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Prophetic Bolt (Magic: The Gathering-Commander)

Prophetic Bolt

Magic: The Gathering-Commander — Rare

Instant

Prophetic Bolt is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Prophetic Bolt (Magic: The Gathering-Commander)
Price: PaperMTGO

TCGPlayer avg. price:

$0.34

$0.10 $0.34 $1.70
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Rating:

6.81/10

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Cards like Prophetic Bolt in Standard format:

Anticipate

Anticipate

Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

3.4 /10
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Seek the Wilds

Seek the Wilds

Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

1.1 /10
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Fortune s Favor

Fortune's Favor

Instant

Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

3.2 /10
--
Flame Lash

Flame Lash

Instant

Flame Lash deals 4 damage to target creature or player.

7.6 /10
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Dance with Devils

Dance with Devils

Instant

Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to target creature or player."

5.2 /10
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Brutal Expulsion

Brutal Expulsion

Instant

Devoid (This card has no color.)

Choose one or both

Return target spell or creature to its owner's hand.

Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.

6.5 /10
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Deem Worthy

Deem Worthy

Instant

Deem Worthy deals 7 damage to target creature.

Cycling (, Discard this card: Draw a card.)

When you cycle Deem Worthy, you may have it deal 2 damage to target creature.

4.5 /10
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Electrify

Electrify

Instant

Electrify deals 4 damage to target creature.

0.6 /10
$0.15
Courageous Outrider

Courageous Outrider

Creature Human Scout (3/4)

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

4.5 /10
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Fateful Showdown

Fateful Showdown

Instant

Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

5.9 /10
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Consuming Sinkhole

Consuming Sinkhole

Instant

Devoid (This card has no color.)

Choose one

Exile target land creature.

Consuming Sinkhole deals 4 damage to target player.

0.1 /10
$0.14
Stonefury

Stonefury

Instant

Stonefury deals damage to target creature equal to the number of lands you control.

0.3 /10
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Commit    Memory
//

Commit // Memory

Instant // Sorcery

Put target spell or nonland permanent into its owner's library second from the top.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.

8.4 /10
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Illusionist s Stratagem

Illusionist's Stratagem

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Draw a card.

4.4 /10
--
Liberating Combustion

Liberating Combustion

Sorcery

Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle it.

5.9 /10
$0.29
Incendiary Sabotage

Incendiary Sabotage

Instant

As an additional cost to cast Incendiary Sabotage, sacrifice an artifact.

Incendiary Sabotage deals 3 damage to each creature.

5.3 /10
$0.23
Select for Inspection

Select for Inspection

Instant

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

0 /10
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Epiphany at the Drownyard

Epiphany at the Drownyard

Instant

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

6.9 /10
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Savage Alliance

Savage Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Creatures target player controls gain trample until end of turn.

Savage Alliance deals 2 damage to target creature.

Savage Alliance deals 1 damage to each creature target opponent controls.

4 /10
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Fiery Temper

Fiery Temper

Instant

Fiery Temper deals 3 damage to target creature or player.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.1 /10
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