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Scythe Specter (Magic: The Gathering-Commander)

Scythe Specter

Magic: The Gathering-Commander — Rare

Creature Specter

Scythe Specter is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Scythe Specter (Magic: The Gathering-Commander)
Price: PaperMTGO

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$0.90

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Rating:

7.97/10

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Cards like Scythe Specter in Standard format:

Necromaster Dragon

Necromaster Dragon

Creature Dragon (4/4)

Flying

Whenever Necromaster Dragon deals combat damage to a player, you may pay . If you do, put a 2/2 black Zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard.

5.6 /10
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Graveblade Marauder

Graveblade Marauder

Creature Human Warrior (1/4)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.

5.3 /10
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Windrider Patrol

Windrider Patrol

Creature Merfolk Wizard (4/3)

Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.9 /10
$0.20
Drana  Liberator of Malakir

Drana, Liberator of Malakir

Legendary Creature Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

9.3 /10
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Dragonlord Ojutai

Dragonlord Ojutai

Legendary Creature Elder Dragon (5/4)

Flying

Dragonlord Ojutai has hexproof as long as it's untapped.

Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

9.2 /10
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Deepfathom Skulker

Deepfathom Skulker

Creature Eldrazi (4/4)

Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.

: Target creature can't be blocked this turn. ( represents colorless mana.)

5.3 /10
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Grim Flayer

Grim Flayer

Creature Human Warrior (2/2)

Trample

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

9.1 /10
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Defiant Bloodlord

Defiant Bloodlord

Creature Vampire (4/5)

Flying

Whenever you gain life, target opponent loses that much life.

5.5 /10
$0.32
Marionette Master

Marionette Master

Creature Human Artificer (1/3)

Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)

Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

6.4 /10
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Sengir Vampire

Sengir Vampire

Creature Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

8 /10
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Chittering Host

Chittering Host

Creature Human Rogue (3/3)

When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand.

(Melds with Graf Rats.)

5.7 /10
--
Nightmare

Nightmare

Creature Nightmare Horse (0/0)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.

7.9 /10
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Revenant

Revenant

Creature Spirit (0/0)

Flying

Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

7.4 /10
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Midnight Scavengers

Midnight Scavengers

Creature Human Rogue (3/3)

When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand.

(Melds with Graf Rats.)

6.9 /10
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Kothophed  Soul Hoarder

Kothophed, Soul Hoarder

Legendary Creature Demon (6/6)

Flying

Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

5.7 /10
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Dusk Feaster

Dusk Feaster

Creature Vampire (4/5)

Delirium Dusk Feaster costs less to cast if there are four or more card types among cards in your graveyard.

Flying

5.8 /10
$0.20
Hound of the Farbogs

Hound of the Farbogs

Creature Zombie Hound (5/3)

Delirium Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

6.8 /10
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Noosegraf Mob

Noosegraf Mob

Creature Zombie (0/0)

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.

Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield.

5.3 /10
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Kalastria Nightwatch

Kalastria Nightwatch

Creature Vampire Warrior Ally (4/5)

Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.

5.8 /10
$0.14
Priest of the Blood Rite

Priest of the Blood Rite

Creature Human Cleric (2/2)

When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield.

At the beginning of your upkeep, you lose 2 life.

5.8 /10
$0.36

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