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Szadek  Lord of Secrets (Magic: The Gathering-Commander)

Szadek, Lord of Secrets

Magic: The Gathering-Commander — Rare

Legendary Creature Vampire

Szadek, Lord of Secrets is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Szadek  Lord of Secrets (Magic: The Gathering-Commander)
Price: PaperMTGO

TCGPlayer avg. price:

$0.75

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Rating:

7.93/10

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Cards like Szadek, Lord of Secrets in Standard format:

Gishath  Sun s Avatar

Gishath, Sun's Avatar

Legendary Creature Dinosaur Avatar (7/6)

Trample, vigilance, haste

Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

5 /10
--
Charging Tuskodon

Charging Tuskodon

Creature Dinosaur (4/4)

Trample

If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.

6.2 /10
$0.18
Fleet Swallower

Fleet Swallower

Creature Fish (6/6)

Whenever Fleet Swallower attacks, target player puts the top half of his or her library, rounded up, into his or her graveyard.

5 /10
$0.43
Queen s Agent

Queen's Agent

Creature Vampire Scout (3/3)

Lifelink

When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
--
Unesh  Criosphinx Sovereign

Unesh, Criosphinx Sovereign

Legendary Creature Sphinx (4/4)

Flying

Sphinx spells you cast cost less to cast.

Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

6.5 /10
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Marionette Master

Marionette Master

Creature Human Artificer (1/3)

Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)

Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

6.9 /10
$0.68
Torrential Gearhulk

Torrential Gearhulk

Artifact Creature Construct (5/6)

Flash

When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

9.3 /10
~$12
Combustible Gearhulk

Combustible Gearhulk

Artifact Creature Construct (6/6)

First strike

When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into your graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards.

8.8 /10
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Apocalypse Demon

Apocalypse Demon

Creature Demon (0/0)

Flying

Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.

At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.

5.3 /10
$0.32
Dreamstealer

Dreamstealer

Creature Human Wizard (1/2)

Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

6.3 /10
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Dukhara Scavenger

Dukhara Scavenger

Creature Crocodile (4/6)

When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.

1.3 /10
$0.10
Demon of Dark Schemes

Demon of Dark Schemes

Creature Demon (5/5)

Flying

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.

Whenever another creature dies, you get (an energy counter).

, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.

8.2 /10
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Deadeye Brawler

Deadeye Brawler

Creature Human Pirate (2/4)

Deathtouch

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

6.4 /10
$0.17
River Serpent

River Serpent

Creature Serpent (5/5)

River Serpent can't attack unless there are five or more cards in your graveyard.

Cycling (, Discard this card: Draw a card.)

0.4 /10
$0.14
Aethersquall Ancient

Aethersquall Ancient

Creature Leviathan (6/6)

Flying

At the beginning of your upkeep, you get (three energy counters).

Pay : Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.

5.7 /10
$0.26
Razaketh  the Foulblooded

Razaketh, the Foulblooded

Legendary Creature Demon (8/8)

Flying, trample

Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library.

8.9 /10
$3.59
Deathless Ancient

Deathless Ancient

Creature Vampire Knight (4/4)

Flying

Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.

5 /10
$0.20
Aethertide Whale

Aethertide Whale

Creature Whale (6/4)

Flying

When Aethertide Whale enters the battlefield, you get (six energy counters).

Pay : Return Aethertide Whale to its owner's hand.

6.4 /10
$0.29
Herald of Anguish

Herald of Anguish

Creature Demon (5/5)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Flying

At the beginning of your end step, each opponent discards a card.

, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

9.2 /10
$2.25
Azor  the Lawbringer

Azor, the Lawbringer

Legendary Creature Sphinx (6/6)

Flying

When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn.

Whenever Azor attacks, you may pay . If you do, you gain X life and draw X cards.

8.6 /10
$3.74

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