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Iterative Analysis (Magic: The Gathering—Conspiracy "Conspiracies")

Iterative Analysis

Magic: The Gathering—Conspiracy "Conspiracies" — Uncommon

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.

Iterative Analysis (Magic: The Gathering—Conspiracy "Conspiracies")
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3.39/10

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Double Stroke

Double Stroke

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.

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Echoing Boon

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Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.

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Unexpected Potential

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Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

You may spend mana as though it were mana of any color to cast spells with the chosen name.

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Hired Heist

Hired Heist

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Whenever a creature you control with the chosen name deals combat damage to a player, you may pay . If you do, draw a card.

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Brago s Favor

Brago's Favor

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Spells with the chosen name you cast cost less to cast.

2.3 /10
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Who What When Where Why

Who/What/When/Where/Why

Instant

Who

Instant

Target player gains X life.

-----

What

Instant

Destroy target artifact.

-----

When

Instant

Counter target creature spell.

-----

Where

Instant

Destroy target land.

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Why

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Destroy target enchantment.

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Secret Summoning

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Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library.

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Adriana s Valor

Adriana's Valor

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Whenever a creature you control with the chosen name attacks, you may pay . If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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--
Immediate Action

Immediate Action

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Creatures you control with the chosen name have haste.

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Assemble the Rank and Vile

Assemble the Rank and Vile

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Creatures you control with the chosen name have "When this creature dies, you may pay . If you do, create a tapped 2/2 black Zombie creature token."

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Incendiary Dissent

Incendiary Dissent

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Creatures you control with the chosen name have ": This creature gets +1/+0 until end of turn."

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Muzzio s Preparations

Muzzio's Preparations

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it.

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--
Secrets of Paradise

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Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Creatures you control with the chosen name have ": Add one mana of any color to your mana pool."

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Natural Unity

Natural Unity

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay . If you do, put a +1/+1 counter on this creature."

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Summoner s Bond

Summoner's Bond

Conspiracy

Double agenda (Start the game with this conspiracy face down in the command zone and secretly choose two different card names. You may turn this conspiracy face up any time and reveal those names.)

Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library.

2.4 /10
--
Kozilek s Return

Kozilek's Return

Instant

Devoid (This card has no color.)

Kozilek's Return deals 2 damage to each creature.

Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.

9.4 /10
--
Hymn of the Wilds

Hymn of the Wilds

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

The first creature spell you cast each turn costs less to cast.

You can't cast instant or sorcery spells.

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Warping Wail

Warping Wail

Instant

( represents colorless mana.)

Choose one —

• Exile target creature with power or toughness 1 or less.

• Counter target sorcery spell.

• Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool."

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Emissary s Ploy

Emissary's Ploy

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

Before drawing your opening hand, choose 1, 2, or 3.

You may spend mana as though it were mana of any color to cast creature spells with converted mana cost equal to the chosen number.

5.5 /10
--
Wheel of Fate

Wheel of Fate

Sorcery

Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Each player discards his or her hand, then draws seven cards.

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