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Mana Geyser (Magic: The GatheringóConspiracy)

Mana Geyser

Magic: The GatheringóConspiracy — Common

Sorcery

Mana Geyser is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Mana Geyser (Magic: The GatheringóConspiracy)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.05 $0.15 $0.75
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Rating:

5.29/10

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Cards like Mana Geyser in Standard format:

Chandra  Torch of Defiance

Chandra, Torch of Defiance

Planeswalker ó Chandra

+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.

+1: Add to your mana pool.

-3: Chandra, Torch of Defiance deals 4 damage to target creature.

-7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to target creature or player."

9.1 /10
~$20
Conduit of Storms

Conduit of Storms

Creature ó Werewolf Horror (2/3)

Whenever Conduit of Storms attacks, add to your mana pool at the beginning of your next main phase this turn.

: Transform Conduit of Storms.

7.2 /10
$0.14
Conduit of Emrakul

Conduit of Emrakul

Creature ó Werewolf Horror (2/3)

Whenever Conduit of Storms attacks, add to your mana pool at the beginning of your next main phase this turn.

: Transform Conduit of Storms.

5.2 /10
--
Vessel of Volatility

Vessel of Volatility

Enchantment

, Sacrifice Vessel of Volatility: Add to your mana pool.

6.4 /10
$0.15
Looming Spires

Looming Spires

Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

5.4 /10
$0.14
Mountain

Mountain

Basic Land ó Mountain

8.8 /10
$0.26
Meteorite

Meteorite

Artifact

When Meteorite enters the battlefield, it deals 2 damage to target creature or player.

: Add one mana of any color to your mana pool.

5.8 /10
$0.16
Smoldering Marsh

Smoldering Marsh

Land ó Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

5.3 /10
$3.66
Cinder Glade

Cinder Glade

Land ó Mountain Forest

(: Add or to your mana pool.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

5 /10
$3.66
Spirebluff Canal

Spirebluff Canal

Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

9.1 /10
$9.45
Inspiring Vantage

Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

8.4 /10
$6.04
Foreboding Ruins

Foreboding Ruins

Land

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.

: Add or to your mana pool.

8.1 /10
$3.14
Loam Dryad

Loam Dryad

Creature ó Dryad Horror (1/2)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

6.8 /10
$0.15
Aurora of Emrakul

Aurora of Emrakul

Artifact

Cryptolith Fragment enters the battlefield tapped.

: Add one mana of any color to your mana pool. Each player loses 1 life.

At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.

5.2 /10
--
Cryptolith Fragment

Cryptolith Fragment

Artifact

Cryptolith Fragment enters the battlefield tapped.

: Add one mana of any color to your mana pool. Each player loses 1 life.

At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.

7.3 /10
$0.20
Wandering Fumarole

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

8.2 /10
$6.33
Highland Lake

Highland Lake

Land

Highland Lake enters the battlefield tapped.

: Add or to your mana pool.

6 /10
$0.31
Needle Spires

Needle Spires

Land

Needle Spires enters the battlefield tapped.

: Add or to your mana pool.

: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

7.7 /10
$4.49
Holdout Settlement

Holdout Settlement

Land

: Add to your mana pool. ( represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

8 /10
$0.12
Game Trail

Game Trail

Land

As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.

: Add or to your mana pool.

8 /10
$3.40

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