Advanced card search Random card
Path of the Pyromancer (March of the Machine Commander)

Path of the Pyromancer

March of the Machine Commander — rare

Sorcery

Discard all the cards in your hand. Add for each card discarded this way, then draw that many cards plus one.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

Path of the Pyromancer (March of the Machine Commander)

TCGPlayer low price:

$0.11

Buy now! ▶

Loading price data
Loading

Rating:

6.75/10

Rate This:

Cards similar to Path of the Pyromancer:

Inner Fire

Inner Fire

Sorcery

Add for each card in your hand.

7.1 /10
$0.36
Rousing Refrain

Rousing Refrain

Sorcery

Add for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

8.9 /10
$1.44
Mana Geyser

Mana Geyser

Sorcery

Add for each tapped land your opponents control.

9.9 /10
$1.96
Geosurge

Geosurge

Sorcery

Add . Spend this mana only to cast artifact or creature spells.

6.3 /10
$0.20
Seismic Spike

Seismic Spike

Sorcery

Destroy target land. Add .

4.9 /10
$0.23
SongMad Treachery  SongMad Ruins

Song-Mad Treachery // Song-Mad Ruins

Sorcery // Land

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Song-Mad Ruins

Song-Mad Ruins enters the battlefield tapped.
: Add .

8.1 /10
$0.09
Jeskas Will

Jeska's Will

Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.

10 /10
~$16
Path of the Schemer

Path of the Schemer

Sorcery

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

4.8 /10
$0.16
Rite of Flame

Rite of Flame

Sorcery

Add , then add for each card named Rite of Flame in each graveyard.

9.6 /10
$4.22
Shatterskull Smashing  Shatterskull the Hammer Pass

Shatterskull Smashing // Shatterskull, the Hammer Pass

Sorcery // Land

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Shatterskull, the Hammer Pass

As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.7 /10
$7.51
Valakut Awakening  Valakut Stoneforge

Valakut Awakening // Valakut Stoneforge

Instant // Land

Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

Valakut Stoneforge

Valakut Stoneforge enters the battlefield tapped.
: Add .

9.9 /10
$6.95
Path of the Animist

Path of the Animist

Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

4.9 /10
$0.16
Path of the Enigma

Path of the Enigma

Sorcery

Target player draws four cards.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

4.5 /10
$0.11
Infernal Plunge

Infernal Plunge

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Add .

8.6 /10
$0.32
Path of the Ghosthunter

Path of the Ghosthunter

Sorcery

Create X 1/1 white Spirit creature tokens with flying.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

5.6 /10
$0.16
Dragonrage

Dragonrage

Instant

Add for each attacking creature you control. Until end of turn, attacking creatures you control gain ": This creature gets +1/+0 until end of turn."

5.2 /10
$0.12
Mana Flair

Mana Flair

Instant

Add for each nonland permanent with art by the artist of your choice.

10 /10
$0.11
Battle Hymn

Battle Hymn

Instant

Add for each creature you control.

9.4 /10
$1.02
Brightstone Ritual

Brightstone Ritual

Instant

Add for each Goblin on the battlefield.

9.2 /10
$1.31
Desperate Ritual

Desperate Ritual

Instant — Arcane

Add .
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

9.4 /10
$1.17

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.