Armored Griffin
Masters Edition II — common
Creature — Griffin
Sets Armored Griffin has been printed in:
Masters Edition II — common
Creature — Griffin
Sets Armored Griffin has been printed in:
Creature — Gargoyle (2/2)
Flying
When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
: Exile Ivory Gargoyle.
Creature — Human Soldier (2/2)
Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature — Human Knight (2/2)
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
Creature — Human Cleric Soldier (0/2)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Human (2/2)
Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
Creature — Human Soldier (2/4)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature — Human Knight (1/2)
As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.
Creature — Human Soldier (2/2)
: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat.
Creature — Human Soldier (1/6)
At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.
Creature — Human Knight (1/1)
As Lost Order of Jarkeld enters the battlefield, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
Creature — Human Knight (2/2)
, Pay 1 life: Counter target black spell.
Creature — Human Soldier (2/2)
Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.
Creature — Angel (3/5)
Flying
When Angel of Fury dies, you may shuffle it into its owner's library.
Creature — Spider (2/3)
, : Exile Giant Trap Door Spider and target creature without flying that's attacking you.
Creature — Lizard (2/3)
: Leaping Lizard gets -0/-1 and gains flying until end of turn.
Creature — Human Rogue Mercenary (3/4)
Flying
At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.
Creature — Drake (2/2)
Flying
When Screeching Drake enters the battlefield, draw a card, then discard a card.
Creature — Drake (4/3)
Flying
When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.
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