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Aurochs (Masters Edition II)

Aurochs

Masters Edition II — common

Creature — Aurochs

Sets Aurochs has been printed in:

Aurochs (Masters Edition II)

Rating:

0.66/10

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Cards like Aurochs in Masters Edition II:

Woolly Spider

Woolly Spider

Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)
Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.

3 /10
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Folk of the Pines

Folk of the Pines

Creature — Dryad (2/5)

: Folk of the Pines gets +1/+0 until end of turn.

0.2 /10
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Thallid Devourer

Thallid Devourer

Creature — Fungus (2/2)

At the beginning of your upkeep, put a spore counter on Thallid Devourer.
Remove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.

6 /10
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Leaping Lizard

Leaping Lizard

Creature — Lizard (2/3)

: Leaping Lizard gets -0/-1 and gains flying until end of turn.

0.2 /10
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Thelonite Druid

Thelonite Druid

Creature — Human Cleric Druid (1/1)

, , Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

3.5 /10
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Yavimaya Ancients

Yavimaya Ancients

Creature — Treefolk (2/7)

: Yavimaya Ancients gets +1/-2 until end of turn.

1.1 /10
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Elvish Spirit Guide

Elvish Spirit Guide

Creature — Elf Spirit (2/2)

Exile Elvish Spirit Guide from your hand: Add .

9.6 /10
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Elvish Ranger

Elvish Ranger

Creature — Elf Ranger (4/1)

3.9 /10
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Kaysa

Kaysa

Legendary Creature — Elf Druid (2/3)

Green creatures you control get +1/+1.

4.1 /10
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Soldevi Simulacrum

Soldevi Simulacrum

Artifact Creature — Soldier (2/4)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
: Soldevi Simulacrum gets +1/+0 until end of turn.

0.4 /10
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Woolly Mammoths

Woolly Mammoths

Creature — Elephant (3/2)

Woolly Mammoths has trample as long as you control a snow land.

1.2 /10
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Johtull Wurm

Johtull Wurm

Creature — Wurm (6/6)

Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.

0.3 /10
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Snow Fortress

Snow Fortress

Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)
: Snow Fortress gets +1/+0 until end of turn.
: Snow Fortress gets +0/+1 until end of turn.
: Snow Fortress deals 1 damage to target creature without flying that's attacking you.

2.1 /10
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Jovens Ferrets

Joven's Ferrets

Creature — Ferret (1/1)

Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn.
At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step.

1.5 /10
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Flame Spirit

Flame Spirit

Creature — Elemental Spirit (2/3)

: Flame Spirit gets +1/+0 until end of turn.

0.1 /10
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Giant Trap Door Spider

Giant Trap Door Spider

Creature — Spider (2/3)

, : Exile Giant Trap Door Spider and target creature without flying that's attacking you.

2.5 /10
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Kjeldoran Elite Guard

Kjeldoran Elite Guard

Creature — Human Soldier (2/2)

: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat.

0.2 /10
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Royal Trooper

Royal Trooper

Creature — Human Soldier (2/2)

Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.

0.4 /10
--
Sea Spirit

Sea Spirit

Creature — Elemental Spirit (2/3)

: Sea Spirit gets +1/+0 until end of turn.

0.2 /10
--
Adarkar Sentinel

Adarkar Sentinel

Artifact Creature — Soldier (3/3)

: Adarkar Sentinel gets +0/+1 until end of turn.

0.4 /10
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