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Diabolic Vision (Masters Edition II)

Diabolic Vision

Masters Edition II — Uncommon

Sorcery

Diabolic Vision is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Diabolic Vision (Masters Edition II)
Price: PaperMTGO

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$0.52

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Rating:

7.54/10

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Cards like Diabolic Vision in Standard format:

Contingency Plan

Contingency Plan

Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

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Nagging Thoughts

Nagging Thoughts

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
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Anticipate

Anticipate

Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

5 /10
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Seek the Wilds

Seek the Wilds

Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

5.8 /10
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Read the Bones

Read the Bones

Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Pieces of the Puzzle

Pieces of the Puzzle

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Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.

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Fork in the Road

Fork in the Road

Sorcery

Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.

6.5 /10
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Collective Brutality

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

7.6 /10
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Ruin in Their Wake

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Sorcery

Devoid (This card has no color.)

Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.

7 /10
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Sylvan Scrying

Sylvan Scrying

Sorcery

Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

7.7 /10
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Open the Armory

Open the Armory

Sorcery

Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library.

7.8 /10
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Macabre Waltz

Macabre Waltz

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Return up to two target creature cards from your graveyard to your hand, then discard a card.

6.6 /10
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Whispers of Emrakul

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Sorcery

Target opponent discards a card at random.

Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.

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Deploy the Gatewatch

Deploy the Gatewatch

Sorcery

Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

8 /10
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Dubious Challenge

Dubious Challenge

Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.

5.9 /10
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Take Inventory

Take Inventory

Sorcery

Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.

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Sorcery

Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.

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Damnable Pact

Damnable Pact

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Target player draws X cards and loses X life.

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Cemetery Recruitment

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Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

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Murderous Compulsion

Murderous Compulsion

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Destroy target tapped creature.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.6 /10
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