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Foul Familiar (Masters Edition II)

Foul Familiar

Masters Edition II — Common

Creature Spirit

Foul Familiar is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Foul Familiar (Masters Edition II)
Price: PaperMTGO

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$0.17

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2.77/10

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Cards like Foul Familiar in Standard format:

Storm Sculptor

Storm Sculptor

Creature Merfolk Wizard (3/2)

Storm Sculptor can't be blocked.

When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.

5 /10
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Kefnet the Mindful

Kefnet the Mindful

Legendary Creature God (5/5)

Flying, indestructible

Kefnet the Mindful can't attack or block unless you have seven or more cards in hand.

: Draw a card, then you may return a land you control to its owner's hand.

9.4 /10
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Fretwork Colony

Fretwork Colony

Creature Insect (1/1)

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

4.4 /10
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Aegis Automaton

Aegis Automaton

Artifact Creature Construct (0/3)

: Return another target creature you control to its owner's hand.

0.8 /10
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Deadeye Rig Hauler

Deadeye Rig-Hauler

Creature Human Pirate (3/2)

Raid When Deadeye Rig-Hauler enters the battlefield, if you attacked with a creature this turn, you may return target creature to its owner's hand.

5.9 /10
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Marauding Boneslasher

Marauding Boneslasher

Creature Zombie Minotaur (3/3)

Marauding Boneslasher can't block unless you control another Zombie.

6.3 /10
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Ovalchase Daredevil

Ovalchase Daredevil

Creature Human Pilot (4/2)

Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.

4.2 /10
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Gravedigger

Gravedigger

Creature Zombie (2/2)

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

4.1 /10
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Aviary Mechanic

Aviary Mechanic

Creature Dwarf Artificer (2/2)

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

0.1 /10
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Sadistic Skymarcher

Sadistic Skymarcher

Creature Vampire Soldier (2/2)

As an additional cost to cast Sadistic Skymarcher, reveal a Vampire card from your hand or pay .

Flying, lifelink

6.2 /10
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Bontu the Glorified

Bontu the Glorified

Legendary Creature God (4/6)

Menace, indestructible

Bontu the Glorified can't attack or block unless a creature died under your control this turn.

, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

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Vraska s Conquistador

Vraska's Conquistador

Creature Vampire Soldier (2/1)

Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.

5.2 /10
--
Accursed Horde

Accursed Horde

Creature Zombie (3/3)

: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

6.4 /10
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Cursed Minotaur

Cursed Minotaur

Creature Zombie Minotaur (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

1.3 /10
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Pitiless Vizier

Pitiless Vizier

Creature Minotaur Cleric (4/2)

Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

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Twilight Prophet

Twilight Prophet

Creature Vampire Cleric (2/4)

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.

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Glint Sleeve Siphoner

Glint-Sleeve Siphoner

Creature Human Rogue (2/1)

Menace

Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).

At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.

8.3 /10
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Khenra Eternal

Khenra Eternal

Creature Zombie Jackal Warrior (2/2)

Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)

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Ammit Eternal

Ammit Eternal

Creature Zombie Crocodile Demon (5/5)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.

Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.

7 /10
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Merciless Eternal

Merciless Eternal

Creature Zombie Cleric (2/2)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

, Discard a card: Merciless Eternal gets +2/+2 until end of turn.

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