Cards like Giant Growth in Masters Edition III:

Fevered Strength

Fevered Strength

Instant

Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

0.6 /10
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Reincarnation

Reincarnation

Instant

Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.

5.2 /10
--
Active Volcano

Active Volcano

Instant

Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.

3.9 /10
--
Flash Flood

Flash Flood

Instant

Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.

3.6 /10
--
Heal

Heal

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
--
Heavy Fog

Heavy Fog

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.

2 /10
--
Force Spike

Force Spike

Instant

Counter target spell unless its controller pays .

5.9 /10
--
Blood Lust

Blood Lust

Instant

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

3.3 /10
--
Lightning Blow

Lightning Blow

Instant

Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.

1.8 /10
--
Disharmony

Disharmony

Instant

Cast this spell only during combat before blockers are declared.
Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.

1.3 /10
--
Remove Soul

Remove Soul

Instant

Counter target creature spell.

5.6 /10
--
Infuse

Infuse

Instant

Untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.

4.6 /10
--
Alabaster Potion

Alabaster Potion

Instant

Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.

2.9 /10
--
Boomerang

Boomerang

Instant

Return target permanent to its owner's hand.

7.1 /10
--
Eightfold Maze

Eightfold Maze

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.

0.3 /10
--
Disenchant

Disenchant

Instant

Destroy target artifact or enchantment.

9.7 /10
--
Mana Drain

Mana Drain

Instant

Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.

10 /10
--
Reset

Reset

Instant

Cast this spell only during an opponent's turn after their upkeep step.
Untap all lands you control.

4.1 /10
--
Riding the Dilu Horse

Riding the Dilu Horse

Sorcery

Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

2.8 /10
--
Trip Wire

Trip Wire

Sorcery

Destroy target creature with horsemanship.

0.1 /10
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