Gorilla Shaman
Masters Edition II — uncommon
Creature — Ape Shaman
Sets Gorilla Shaman has been printed in:
Masters Edition II — uncommon
Creature — Ape Shaman
Sets Gorilla Shaman has been printed in:
Creature — Orc Warrior (1/1)
: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
Creature — Orc (1/1)
, Sacrifice a Forest: Add three mana in any combination of and/or .
Creature — Orc (2/2)
Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.
Creature — Human Soldier (1/1)
Icatian Javelineers enters the battlefield with a javelin counter on it.
, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.
Creature — Hydra (0/1)
Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.
Creature — Orc (3/2)
Brassclaw Orcs can't block creatures with power 2 or greater.
Creature — Dragon (6/6)
Flying
When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.
Creature — Human Soldier Scout (1/1)
, : Target creature gains first strike until end of turn.
Creature — Human Advisor (1/1)
When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature — Orc (2/2)
Ironclaw Orcs can't block creatures with power 2 or greater.
Creature — Orc Warrior (1/3)
: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.
Creature — Orc (2/2)
: Target land becomes a Swamp until its controller's next untap step.
Creature — Orc (2/3)
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
Creature — Orc (2/2)
Orcish Veteran can't block white creatures with power 2 or greater.
: Orcish Veteran gains first strike until end of turn.
Creature — Elemental Spirit (4/3)
Stone Spirit can't be blocked by creatures with flying.
Creature — Plant Wall (0/3)
Defender (This creature can't attack.)
Sacrifice Tinder Wall: Add .
, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking.
Creature — Elemental Spirit (2/3)
: Flame Spirit gets +1/+0 until end of turn.
Creature — Goblin (1/1)
: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.