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Portent (Masters Edition II)

Portent

Masters Edition II — common

Sorcery

Portent (Masters Edition II)

Rating:

8.7/10

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Cards like Portent in Masters Edition II:

Personal Tutor

Personal Tutor

Sorcery

Search your library for a sorcery card, reveal it, then shuffle and put that card on top.

8.9 /10
--
Enervate

Enervate

Instant

Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.

6.3 /10
--
Panic

Panic

Instant

Cast this spell only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.

5.8 /10
--
Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

10 /10
--
Diabolic Vision

Diabolic Vision

Sorcery

Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.

6.2 /10
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Imperial Seal

Imperial Seal

Sorcery

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

9.8 /10
--
Meteor Shower

Meteor Shower

Sorcery

Meteor Shower deals X plus 1 damage divided as you choose among any number of targets.

2.2 /10
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Lava Burst

Lava Burst

Sorcery

Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.

3.7 /10
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Forgotten Lore

Forgotten Lore

Sorcery

Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.

2.1 /10
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Stunted Growth

Stunted Growth

Sorcery

Target player chooses three cards from their hand and puts them on top of their library in any order.

0.6 /10
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Burnout

Burnout

Instant

Counter target instant spell if it's blue.
Draw a card at the beginning of the next turn's upkeep.

6.2 /10
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Elemental Augury

Elemental Augury

Enchantment

: Look at the top three cards of target player's library, then put them back in any order.

1.9 /10
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Temporal Manipulation

Temporal Manipulation

Sorcery

Take an extra turn after this one.

8.9 /10
--
LatNams Legacy

Lat-Nam's Legacy

Instant

Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.

5.7 /10
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Misinformation

Misinformation

Instant

Put up to three target cards from an opponent's graveyard on top of their library in any order.

3.5 /10
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Ritual of the Machine

Ritual of the Machine

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Gain control of target nonartifact, nonblack creature.

4.8 /10
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Retribution

Retribution

Sorcery

Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.

2.2 /10
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Dry Spell

Dry Spell

Sorcery

Dry Spell deals 1 damage to each creature and each player.

2.8 /10
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Fumarole

Fumarole

Sorcery

As an additional cost to cast this spell, pay 3 life.
Destroy target creature and target land.

1 /10
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Icequake

Icequake

Sorcery

Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.

2.2 /10
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