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Stone Spirit (Masters Edition II)

Stone Spirit

Masters Edition II — uncommon

Creature — Elemental Spirit

Sets Stone Spirit has been printed in:

Stone Spirit (Masters Edition II)

Rating:

0.14/10

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Cards like Stone Spirit in Masters Edition II:

Varchilds Crusader

Varchild's Crusader

Creature — Human Knight (3/2)

: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.

0.4 /10
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Orcish Squatters

Orcish Squatters

Creature — Orc (2/3)

Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

1.6 /10
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Ambush Party

Ambush Party

Creature — Human Rogue (3/1)

First strike, haste

0.3 /10
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Flame Spirit

Flame Spirit

Creature — Elemental Spirit (2/3)

: Flame Spirit gets +1/+0 until end of turn.

0.1 /10
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Clockwork Steed

Clockwork Steed

Artifact Creature — Horse (0/3)

Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep.

2.6 /10
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Kjeldoran Skycaptain

Kjeldoran Skycaptain

Creature — Human Soldier (2/2)

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.2 /10
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Storm Elemental

Storm Elemental

Creature — Elemental (3/4)

Flying
, Exile the top card of your library: Tap target creature with flying.
, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.

0.1 /10
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Wind Spirit

Wind Spirit

Creature — Elemental Spirit (3/2)

Flying
Menace (This creature can't be blocked except by two or more creatures.)

0.2 /10
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Brassclaw Orcs

Brassclaw Orcs

Creature — Orc (3/2)

Brassclaw Orcs can't block creatures with power 2 or greater.

0.3 /10
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Icatian Phalanx

Icatian Phalanx

Creature — Human Soldier (2/4)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2 /10
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Ironclaw Orcs

Ironclaw Orcs

Creature — Orc (2/2)

Ironclaw Orcs can't block creatures with power 2 or greater.

0.4 /10
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Orcish Veteran

Orcish Veteran

Creature — Orc (2/2)

Orcish Veteran can't block white creatures with power 2 or greater.
: Orcish Veteran gains first strike until end of turn.

0.3 /10
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Snow Fortress

Snow Fortress

Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)
: Snow Fortress gets +1/+0 until end of turn.
: Snow Fortress gets +0/+1 until end of turn.
: Snow Fortress deals 1 damage to target creature without flying that's attacking you.

2.1 /10
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Orcish Conscripts

Orcish Conscripts

Creature — Orc (2/2)

Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.

0.4 /10
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Wiitigo

Wiitigo

Creature — Yeti (0/0)

Wiitigo enters the battlefield with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

0.7 /10
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Abbey Gargoyles

Abbey Gargoyles

Creature — Gargoyle (3/4)

Flying, protection from red

0.7 /10
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Angel of Fury

Angel of Fury

Creature — Angel (3/5)

Flying
When Angel of Fury dies, you may shuffle it into its owner's library.

0.4 /10
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Angel of Light

Angel of Light

Creature — Angel (3/3)

Flying, vigilance

0.5 /10
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Armored Griffin

Armored Griffin

Creature — Griffin (2/3)

Flying, vigilance

3.6 /10
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Balduvian Dead

Balduvian Dead

Creature — Zombie (2/3)

, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.

0.6 /10
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