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Sustaining Spirit (Masters Edition II)

Sustaining Spirit

Masters Edition II — Rare

Creature Angel Spirit

Sets Sustaining Spirit has been printed in:

Sustaining Spirit (Masters Edition II)
Price: PaperMTGO

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$3.25

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7.09/10

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Cards like Sustaining Spirit in Masters Edition II:

Aysen Bureaucrats

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: Tap target creature with power 2 or less.

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Shield Bearer

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Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

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Order of the White Shield

Order of the White Shield

Creature Human Knight (2/1)

Protection from black

: Order of the White Shield gains first strike until end of turn.

: Order of the White Shield gets +1/+0 until end of turn.

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Spore Flower

Spore Flower

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At the beginning of your upkeep, put a spore counter on Spore Flower.

Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

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Balduvian Hydra

Balduvian Hydra

Creature Hydra (0/1)

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.

Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.

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Energy Storm

Energy Storm

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don't untap during their controllers' untap steps.

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Combat Medic

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: Prevent the next 1 damage that would be dealt to target creature or player this turn.

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Elvish Farmer

Elvish Farmer

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At the beginning of your upkeep, put a spore counter on Elvish Farmer.

Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: You gain 2 life.

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Phantasmal Mount

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Creature Illusion Horse (1/1)

Flying

: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.

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Order of the Sacred Torch

Order of the Sacred Torch

Creature Human Knight (2/2)

, Pay 1 life: Counter target black spell.

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Icatian Phalanx

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Creature Human Soldier (2/4)

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Farrel s Zealot

Farrel's Zealot

Creature Human (2/2)

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

3.2 /10
--
Kjeldoran Skycaptain

Kjeldoran Skycaptain

Creature Human Soldier (2/2)

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

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Icatian Javelineers

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Icatian Javelineers enters the battlefield with a javelin counter on it.

, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.

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Abbey Gargoyles

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Magus of the Unseen

Magus of the Unseen

Creature Human Wizard (1/1)

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Wall of Kelp

Wall of Kelp

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Angel of Fury

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Flying

When Angel of Fury dies, you may shuffle it into its owner's library.

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Royal Trooper

Royal Trooper

Creature Human Soldier (2/2)

Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.

7.5 /10
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Balduvian Conjurer

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: Target snow land becomes a 2/2 creature until end of turn. It's still a land.

3.9 /10
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