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Temporal Manipulation (Masters Edition II)

Temporal Manipulation

Masters Edition II — rare

Sorcery

Sets Temporal Manipulation has been printed in:

Temporal Manipulation (Masters Edition II)

Rating:

8.94/10

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Cards like Temporal Manipulation in Masters Edition II:

Retribution

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Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.

2.2 /10
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Anarchy

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Destroy all white permanents.

2.5 /10
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Fumarole

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As an additional cost to cast this spell, pay 3 life.
Destroy target creature and target land.

1 /10
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Personal Tutor

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Search your library for a sorcery card, reveal it, then shuffle and put that card on top.

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Portent

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Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.

8.7 /10
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Ravages of War

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Destroy all lands.

6.2 /10
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Righteous Fury

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Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.

3.9 /10
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Ritual of the Machine

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As an additional cost to cast this spell, sacrifice a creature.
Gain control of target nonartifact, nonblack creature.

4.8 /10
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Stunted Growth

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Target player chooses three cards from their hand and puts them on top of their library in any order.

0.6 /10
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Diabolic Vision

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Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.

6.2 /10
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Ray of Command

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Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

5.3 /10
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Forgotten Lore

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Sorcery

Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.

2.1 /10
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Dry Spell

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Dry Spell deals 1 damage to each creature and each player.

2.8 /10
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Essence Filter

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Destroy all enchantments or all nonwhite enchantments.

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Icequake

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Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.

2.3 /10
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Imperial Seal

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Sorcery

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

9.8 /10
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Lava Burst

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Sorcery

Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.

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Meteor Shower

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Meteor Shower deals X plus 1 damage divided as you choose among any number of targets.

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Pillage

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Destroy target artifact or land. It can't be regenerated.

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Soul Exchange

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As an additional cost to cast this spell, exile a creature you control.
Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.

5.6 /10
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