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Wings of Aesthir (Masters Edition II)

Wings of Aesthir

Masters Edition II — uncommon

Enchantment — Aura

Wings of Aesthir rulings:

There are no rulings for Wings of Aesthir.

Wings of Aesthir (Masters Edition II)

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Angelic Destiny

Angelic Destiny

Enchantment — Aura

Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.

8.7 /10
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Celestial Archon

Celestial Archon

Enchantment Creature — Archon (4/4)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.

6.2 /10
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Chromanticore

Chromanticore

Enchantment Creature — Manticore (4/4)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

7.6 /10
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Akroma Vision of Ixidor

Akroma, Vision of Ixidor

Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner

8.8 /10
$6.31
Eater of Virtue

Eater of Virtue

Legendary Artifact — Equipment

Whenever equipped creature dies, exile it.
Equipped creature gets +2/+0.
As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Equip

7.9 /10
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Maul of the Skyclaves

Maul of the Skyclaves

Artifact — Equipment

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.
Equip

9.1 /10
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Thran Golem

Thran Golem

Artifact Creature — Golem (3/3)

As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.

3.1 /10
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Ashas Favor

Asha's Favor

Enchantment — Aura

Enchant creature
Enchanted creature has flying, first strike, and vigilance.

6.2 /10
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Snow Devil

Snow Devil

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.

3.6 /10
$0.10
Tek

Tek

Artifact Creature — Dragon (2/2)

Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.

1.5 /10
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Altar of the Wretched  Wretched Bonemass

Altar of the Wretched // Wretched Bonemass

Artifact // Creature — Skeleton Horror (0/0)

When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures
: Return Altar of the Wretched from your graveyard to your hand.

Wretched Bonemass

Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.
Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

5.6 /10
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Animus of Predation

Animus of Predation

Creature — Avatar (4/4)

Draft Animus of Predation face up.
As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)
If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.

0.1 /10
$0.06
Bladed Pinions

Bladed Pinions

Artifact — Equipment

Equipped creature has flying and first strike.
Equip

5.9 /10
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Cairn Wanderer

Cairn Wanderer

Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)
As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

6.9 /10
$0.52
Cartouche of Solidarity

Cartouche of Solidarity

Enchantment — Aura Cartouche

Enchant creature you control
When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.

6.9 /10
$0.19
Claws of Valakut

Claws of Valakut

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

6.8 /10
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Commanding Presence

Commanding Presence

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."

5.4 /10
$0.06
Concerted Effort

Concerted Effort

Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

6.1 /10
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Crown of Fury

Crown of Fury

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.

2.9 /10
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D00DL Caricaturist

D00-DL, Caricaturist

Legendary Artifact Creature — Robot (1/1)

When D00-DL, Caricaturist enters the battlefield, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.

1.1 /10
$0.10

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