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All Hallow s Eve (Masters Edition III)

All Hallow's Eve

Masters Edition III — rare

Sorcery

Sets All Hallow's Eve has been printed in:

All Hallow s Eve (Masters Edition III)

Rating:

3.39/10

Rate This:

Cards like All Hallow's Eve in Masters Edition III:

Ashes to Ashes

Ashes to Ashes

Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

6.2 /10
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Famine

Famine

Sorcery

Famine deals 3 damage to each creature and each player.

2.4 /10
--
Hellfire

Hellfire

Sorcery

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

2.2 /10
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Desperate Charge

Desperate Charge

Sorcery

Creatures you control get +2/+0 until end of turn.

0.2 /10
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Ghostly Visit

Ghostly Visit

Sorcery

Destroy target nonblack creature.

0.4 /10
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Grim Tutor

Grim Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

9.8 /10
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False Defeat

False Defeat

Sorcery

Return target creature card from your graveyard to the battlefield.

3.7 /10
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Spoils of Victory

Spoils of Victory

Sorcery

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.

6.4 /10
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Forked Lightning

Forked Lightning

Sorcery

Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.

1 /10
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Mind Twist

Mind Twist

Sorcery

Target player discards X cards at random.

6.1 /10
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Riding the Dilu Horse

Riding the Dilu Horse

Sorcery

Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

2.8 /10
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Trip Wire

Trip Wire

Sorcery

Destroy target creature with horsemanship.

0.1 /10
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Borrowing 100000 Arrows

Borrowing 100,000 Arrows

Sorcery

Draw a card for each tapped creature target opponent controls.

7.9 /10
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Brilliant Plan

Brilliant Plan

Sorcery

Draw three cards.

3.1 /10
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Fevered Strength

Fevered Strength

Instant

Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

0.6 /10
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Forced Retreat

Forced Retreat

Sorcery

Put target creature on top of its owner's library.

0.9 /10
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Misfortunes Gain

Misfortune's Gain

Sorcery

Destroy target creature. Its owner gains 4 life.

0.4 /10
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Capture of Jingzhou

Capture of Jingzhou

Sorcery

Take an extra turn after this one.

7.9 /10
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Stolen Grain

Stolen Grain

Sorcery

Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.

0.1 /10
--
Recall

Recall

Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

5.6 /10
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