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Angus Mackenzie (Masters Edition III)

Angus Mackenzie

Masters Edition III — Rare

Legendary Creature Human Cleric

Angus Mackenzie is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Angus Mackenzie (Masters Edition III)
Price: PaperMTGO

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$76.78

$65 $77 $94
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Rating:

8.12/10

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Cards like Angus Mackenzie in Standard format:

Undergrowth Champion

Undergrowth Champion

Creature Elemental (2/2)

If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.

Landfall Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.

8.2 /10
$1.20
Empyreal Voyager

Empyreal Voyager

Creature Vedalken Scout (2/3)

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many (energy counters).

6.3 /10
$0.13
Nearheath Chaplain

Nearheath Chaplain

Creature Human Cleric (3/1)

Lifelink

, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.

6.5 /10
$0.21
Sylvan Messenger

Sylvan Messenger

Creature Elf (2/2)

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

7.4 /10
$0.50
Dauntless Cathar

Dauntless Cathar

Creature Human Soldier (3/2)

, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.

6.5 /10
$0.15
Ayli  Eternal Pilgrim

Ayli, Eternal Pilgrim

Legendary Creature Kor Cleric (2/3)

Deathtouch

, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.

7.5 /10
$0.81
Veteran Warleader

Veteran Warleader

Creature Human Soldier Ally (0/0)

Veteran Warleader's power and toughness are each equal to the number of creatures you control.

Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

5 /10
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Grovetender Druids

Grovetender Druids

Creature Elf Druid Ally (3/3)

Rally Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay . If you do, put a 1/1 green Plant creature token onto the battlefield.

6.2 /10
$0.21
Stallion of Ashmouth

Stallion of Ashmouth

Creature Nightmare Horse (3/3)

Delirium : Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

6.8 /10
$0.15
Crater Elemental

Crater Elemental

Creature Elemental (0/6)

, , Sacrifice Crater Elemental: Crater Elemental deals 4 damage to target creature.

Formidable : Crater Elemental has base power 8 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.

5.2 /10
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Ghoulcaller s Accomplice

Ghoulcaller's Accomplice

Creature Human Rogue (2/2)

, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery.

6.5 /10
$0.14
Wharf Infiltrator

Wharf Infiltrator

Creature Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay . If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

6 /10
$0.39
Kytheon s Irregulars

Kytheon's Irregulars

Creature Human Soldier (4/3)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

: Tap target creature.

5.2 /10
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Longtusk Cub

Longtusk Cub

Creature Cat (2/2)

Whenever Longtusk Cub deals combat damage to a player, you get (two energy counters).

Pay : Put a +1/+1 counter on Longtusk Cub.

7 /10
$0.30
Living Lore

Living Lore

Creature Avatar (0/0)

As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.

Living Lore's power and toughness are each equal to the exiled card's converted mana cost.

Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

5.4 /10
$0.35
Uninvited Geist

Uninvited Geist

Creature Spirit (2/2)

Skulk (This creature can't be blocked by creatures with greater power.)

When Uninvited Geist deals combat damage to a player, transform it.

6.5 /10
$0.20
Relic Seeker

Relic Seeker

Creature Human Soldier (2/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.

6 /10
$0.37
Managorger Hydra

Managorger Hydra

Creature Hydra (1/1)

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

7.6 /10
$0.79
Briarbridge Patrol

Briarbridge Patrol

Creature Human Warrior (3/3)

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

7 /10
$0.20
Grim Flayer

Grim Flayer

Creature Human Warrior (2/2)

Trample

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

9.1 /10
~$20

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