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Carrion Ants (Masters Edition III)

Carrion Ants

Masters Edition III — uncommon

Creature — Insect

Sets Carrion Ants has been printed in:

Carrion Ants (Masters Edition III)

Rating:

1.74/10

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Cards like Carrion Ants in Masters Edition III:

Ghosts of the Damned

Ghosts of the Damned

Creature — Spirit (0/2)

: Target creature gets -1/-0 until end of turn.

0.5 /10
--
Lesser Werewolf

Lesser Werewolf

Creature — Werewolf (2/4)

: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step.

0.2 /10
--
Fire Drake

Fire Drake

Creature — Drake (1/2)

Flying
: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

0.3 /10
--
Killer Bees

Killer Bees

Creature — Insect (0/1)

Flying
: Killer Bees gets +1/+1 until end of turn.

3.6 /10
--
Slashing Tiger

Slashing Tiger

Creature — Cat (3/3)

Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.

0.2 /10
--
Tuknir Deathlock

Tuknir Deathlock

Legendary Creature — Human Wizard (2/2)

Flying
, : Target creature gets +2/+2 until end of turn.

0.6 /10
--
Xiahou Dun the OneEyed

Xiahou Dun, the One-Eyed

Legendary Creature — Human Soldier (3/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.

5.2 /10
--
Banshee

Banshee

Creature — Spirit (0/1)

, : Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.

1.2 /10
--
The Wretched

The Wretched

Creature — Demon (2/5)

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.

1.6 /10
--
Wei Elite Companions

Wei Elite Companions

Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

1.1 /10
--
Wei Night Raiders

Wei Night Raiders

Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.

1.9 /10
--
Wei Strike Force

Wei Strike Force

Creature — Human Soldier (2/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

1.4 /10
--
Chromium

Chromium

Legendary Creature — Elder Dragon (7/7)

Flying
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
At the beginning of your upkeep, sacrifice Chromium unless you pay .

3.1 /10
--
Gwendlyn Di Corci

Gwendlyn Di Corci

Legendary Creature — Human Rogue (3/5)

: Target player discards a card at random. Activate only during your turn.

2.9 /10
--
Halfdane

Halfdane

Legendary Creature — Shapeshifter (3/3)

At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.

1.4 /10
--
Lady Evangela

Lady Evangela

Legendary Creature — Human Cleric (1/2)

, : Prevent all combat damage that would be dealt by target creature this turn.

1.6 /10
--
Nebuchadnezzar

Nebuchadnezzar

Legendary Creature — Human Wizard (3/3)

, : Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.

2.6 /10
--
Pavel Maliki

Pavel Maliki

Legendary Creature — Human (5/3)

: Pavel Maliki gets +1/+0 until end of turn.

0.5 /10
--
Vaevictis Asmadi

Vaevictis Asmadi

Legendary Creature — Elder Dragon (7/7)

Flying
At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay .
: Vaevictis Asmadi gets +1/+0 until end of turn.
: Vaevictis Asmadi gets +1/+0 until end of turn.
: Vaevictis Asmadi gets +1/+0 until end of turn.

3.4 /10
--
Wandering Mage

Wandering Mage

Creature — Human Cleric Wizard (0/3)

, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.

0.3 /10
--

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