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Infuse (Masters Edition III)

Infuse

Masters Edition III — common

Instant

Sets Infuse has been printed in:

Infuse (Masters Edition III)

Rating:

4.57/10

Rate This:

Cards like Infuse in Masters Edition III:

Fevered Strength

Fevered Strength

Instant

Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

0.6 /10
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Lightning Blow

Lightning Blow

Instant

Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.

1.9 /10
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Heal

Heal

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
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Mana Drain

Mana Drain

Instant

Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.

10 /10
--
Remove Soul

Remove Soul

Instant

Counter target creature spell.

5.5 /10
--
Reset

Reset

Instant

Cast this spell only during an opponent's turn after their upkeep step.
Untap all lands you control.

4.1 /10
--
Boomerang

Boomerang

Instant

Return target permanent to its owner's hand.

7.1 /10
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Disharmony

Disharmony

Instant

Cast this spell only during combat before blockers are declared.
Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.

1.2 /10
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Blood Lust

Blood Lust

Instant

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

3.3 /10
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Eightfold Maze

Eightfold Maze

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.

0.2 /10
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Reincarnation

Reincarnation

Instant

Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.

5.1 /10
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Alabaster Potion

Alabaster Potion

Instant

Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.

2.8 /10
--
Disenchant

Disenchant

Instant

Destroy target artifact or enchantment.

9.7 /10
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Heavy Fog

Heavy Fog

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.

2 /10
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Flash Flood

Flash Flood

Instant

Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.

3.5 /10
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Force Spike

Force Spike

Instant

Counter target spell unless its controller pays .

5.8 /10
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Borrowing 100000 Arrows

Borrowing 100,000 Arrows

Sorcery

Draw a card for each tapped creature target opponent controls.

7.9 /10
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Forced Retreat

Forced Retreat

Sorcery

Put target creature on top of its owner's library.

0.9 /10
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Strategic Planning

Strategic Planning

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

8.2 /10
--
Giant Growth

Giant Growth

Instant

Target creature gets +3/+3 until end of turn.

7.7 /10
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