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Lesser Werewolf (Masters Edition III)

Lesser Werewolf

Masters Edition III — common

Creature — Werewolf

Sets Lesser Werewolf has been printed in:

Lesser Werewolf (Masters Edition III)

Rating:

0.24/10

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Cards like Lesser Werewolf in Masters Edition III:

Ghosts of the Damned

Ghosts of the Damned

Creature — Spirit (0/2)

: Target creature gets -1/-0 until end of turn.

0.5 /10
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Xiahou Dun the OneEyed

Xiahou Dun, the One-Eyed

Legendary Creature — Human Soldier (3/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.

5.2 /10
--
Wandering Mage

Wandering Mage

Creature — Human Cleric Wizard (0/3)

, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.

0.3 /10
--
Carrion Ants

Carrion Ants

Creature — Insect (0/1)

: Carrion Ants gets +1/+1 until end of turn.

1.7 /10
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Wei Elite Companions

Wei Elite Companions

Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

1.1 /10
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Wei Night Raiders

Wei Night Raiders

Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.

1.9 /10
--
Wei Strike Force

Wei Strike Force

Creature — Human Soldier (2/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

1.4 /10
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Nebuchadnezzar

Nebuchadnezzar

Legendary Creature — Human Wizard (3/3)

, : Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.

2.6 /10
--
The Wretched

The Wretched

Creature — Demon (2/5)

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.

1.6 /10
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Banshee

Banshee

Creature — Spirit (0/1)

, : Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.

1.2 /10
--
Gwendlyn Di Corci

Gwendlyn Di Corci

Legendary Creature — Human Rogue (3/5)

: Target player discards a card at random. Activate only during your turn.

2.9 /10
--
Halfdane

Halfdane

Legendary Creature — Shapeshifter (3/3)

At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.

1.4 /10
--
Lady Evangela

Lady Evangela

Legendary Creature — Human Cleric (1/2)

, : Prevent all combat damage that would be dealt by target creature this turn.

1.6 /10
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Tetsuo Umezawa

Tetsuo Umezawa

Legendary Creature — Human Archer (3/3)

Tetsuo Umezawa can't be the target of Aura spells.
, : Destroy target tapped or blocking creature.

2.3 /10
--
Tor Wauki

Tor Wauki

Legendary Creature — Human Archer (3/3)

: Tor Wauki deals 2 damage to target attacking or blocking creature.

1.9 /10
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Chromium

Chromium

Legendary Creature — Elder Dragon (7/7)

Flying
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
At the beginning of your upkeep, sacrifice Chromium unless you pay .

3.1 /10
--
Fire Drake

Fire Drake

Creature — Drake (1/2)

Flying
: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

0.3 /10
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Hua Tuo Honored Physician

Hua Tuo, Honored Physician

Legendary Creature — Human (1/2)

: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.

6.3 /10
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Loyal Retainers

Loyal Retainers

Creature — Human Advisor (1/1)

Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.

6.5 /10
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Old Man of the Sea

Old Man of the Sea

Creature — Djinn (2/3)

You may choose not to untap Old Man of the Sea during your untap step.
: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.

2.3 /10
--

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