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Misfortune s Gain (Masters Edition III)

Misfortune's Gain

Masters Edition III — common

Sorcery

Sets Misfortune's Gain has been printed in:

Misfortune s Gain (Masters Edition III)

Rating:

0.38/10

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Cards like Misfortune's Gain in Masters Edition III:

False Defeat

False Defeat

Sorcery

Return target creature card from your graveyard to the battlefield.

3.8 /10
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Trip Wire

Trip Wire

Sorcery

Destroy target creature with horsemanship.

0.1 /10
--
Ghostly Visit

Ghostly Visit

Sorcery

Destroy target nonblack creature.

0.4 /10
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Forced Retreat

Forced Retreat

Sorcery

Put target creature on top of its owner's library.

0.9 /10
--
Peach Garden Oath

Peach Garden Oath

Sorcery

You gain 2 life for each creature you control.

3 /10
--
Riding the Dilu Horse

Riding the Dilu Horse

Sorcery

Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

2.8 /10
--
Ashes to Ashes

Ashes to Ashes

Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

6.1 /10
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Borrowing 100000 Arrows

Borrowing 100,000 Arrows

Sorcery

Draw a card for each tapped creature target opponent controls.

7.9 /10
--
Forked Lightning

Forked Lightning

Sorcery

Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.

1 /10
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Grim Tutor

Grim Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

9.8 /10
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Guan Yus 1000Li March

Guan Yu's 1,000-Li March

Sorcery

Destroy all tapped creatures.

1.1 /10
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Hellfire

Hellfire

Sorcery

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

2.2 /10
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All Hallows Eve

All Hallow's Eve

Sorcery

Exile All Hallow's Eve with two scream counters on it.
At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.

3.4 /10
--
Desperate Charge

Desperate Charge

Sorcery

Creatures you control get +2/+0 until end of turn.

0.2 /10
--
Famine

Famine

Sorcery

Famine deals 3 damage to each creature and each player.

2.4 /10
--
Brilliant Plan

Brilliant Plan

Sorcery

Draw three cards.

3.1 /10
--
Capture of Jingzhou

Capture of Jingzhou

Sorcery

Take an extra turn after this one.

7.9 /10
--
Eightfold Maze

Eightfold Maze

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.

0.2 /10
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Spoils of Victory

Spoils of Victory

Sorcery

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.

6.4 /10
--
Desert Twister

Desert Twister

Sorcery

Destroy target permanent.

5.2 /10
--

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