Spiny Starfish
Masters Edition III — uncommon
Creature — Starfish
Sets Spiny Starfish has been printed in:
Masters Edition III — uncommon
Creature — Starfish
Sets Spiny Starfish has been printed in:
Creature — Djinn (2/3)
You may choose not to untap Old Man of the Sea during your untap step.
: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.
Creature — Minotaur (1/4)
Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
Legendary Creature — Human Soldier (1/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.
Legendary Creature — Dwarf Wizard (0/1)
: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step.
Creature — Human Soldier (2/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Human Soldier Archer (1/1)
: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Creature — Merfolk Scout (2/4)
, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
Legendary Creature — Shapeshifter (3/3)
At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.
Creature — Human Soldier (3/3)
Wu Warship can't attack unless defending player controls an Island.
Legendary Creature — Human Cleric (2/2)
, : Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step.
Legendary Creature — Human Cleric (1/2)
, : Prevent all combat damage that would be dealt by target creature this turn.
Legendary Creature — Human Archer (3/3)
Tetsuo Umezawa can't be the target of Aura spells.
, : Destroy target tapped or blocking creature.
Creature — Human Cleric Wizard (0/3)
, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.
Legendary Creature — Human Rogue (3/5)
: Target player discards a card at random. Activate only during your turn.
Legendary Creature — Elder Dragon (7/7)
Flying
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
At the beginning of your upkeep, sacrifice Chromium unless you pay .
Creature — Satyr (1/1)
You may choose not to untap Willow Satyr during your untap step.
: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.
Enchantment
When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay .
Legendary Creature — Human (1/2)
: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.
Creature — Werewolf (2/4)
: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step.
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